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	<id>https://wiki.dragonminez.com/index.php?action=history&amp;feed=atom&amp;title=Bestiary</id>
	<title>Bestiary - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.dragonminez.com/index.php?action=history&amp;feed=atom&amp;title=Bestiary"/>
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	<updated>2026-10-25T11:45:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.dragonminez.com/index.php?title=Bestiary&amp;diff=37608&amp;oldid=prev</id>
		<title>Shokkoh: Sync from dragonminez-wiki repository</title>
		<link rel="alternate" type="text/html" href="https://wiki.dragonminez.com/index.php?title=Bestiary&amp;diff=37608&amp;oldid=prev"/>
		<updated>2026-10-22T00:44:40Z</updated>

		<summary type="html">&lt;p&gt;Sync from dragonminez-wiki repository&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;es&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revisión del 00:44 22 oct 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot;&gt;Línea 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Card|Red Ribbon Army|&amp;lt;translate&amp;gt;&amp;lt;!--T:15--&amp;gt; Soldiers and robots that patrol around villages and garrison their tower.&amp;lt;/translate&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Card|Red Ribbon Army|&amp;lt;translate&amp;gt;&amp;lt;!--T:15--&amp;gt; Soldiers and robots that patrol around villages and garrison their tower.&amp;lt;/translate&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Card|Saibamen|&amp;lt;translate&amp;gt;&amp;lt;!--T:16--&amp;gt; Plant-grown soldiers that can latch onto you and self-destruct.&amp;lt;/translate&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Card|Saibamen|&amp;lt;translate&amp;gt;&amp;lt;!--T:16--&amp;gt; Plant-grown soldiers that can latch onto you and self-destruct.&amp;lt;/translate&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Card|Bioman|&amp;lt;translate&amp;gt;&amp;lt;!--T:90--&amp;gt; A Saibaman variant that hunts in small groups in snowy biomes and never self-destructs.&amp;lt;/translate&amp;gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Card|Giran|&amp;lt;translate&amp;gt;&amp;lt;!--T:91--&amp;gt; A huge wild Giran, rare and always alone, in the lands where dinosaurs live.&amp;lt;/translate&amp;gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Card|Frieza Soldier|&amp;lt;translate&amp;gt;&amp;lt;!--T:17--&amp;gt; Frieza&amp;#039;s army, occupying the plains of Planet Namek.&amp;lt;/translate&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Card|Frieza Soldier|&amp;lt;translate&amp;gt;&amp;lt;!--T:17--&amp;gt; Frieza&amp;#039;s army, occupying the plains of Planet Namek.&amp;lt;/translate&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Card|Gete Robot|&amp;lt;translate&amp;gt;&amp;lt;!--T:18--&amp;gt; Robots from the Big Gete Star that march on Namekian villages.&amp;lt;/translate&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Card|Gete Robot|&amp;lt;translate&amp;gt;&amp;lt;!--T:18--&amp;gt; Robots from the Big Gete Star that march on Namekian villages.&amp;lt;/translate&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l45&quot;&gt;Línea 45:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 47:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Card|Gomah Soldier|&amp;lt;translate&amp;gt;&amp;lt;!--T:22--&amp;gt; King Gomah&amp;#039;s soldiers, raiding the demon villages.&amp;lt;/translate&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Card|Gomah Soldier|&amp;lt;translate&amp;gt;&amp;lt;!--T:22--&amp;gt; King Gomah&amp;#039;s soldiers, raiding the demon villages.&amp;lt;/translate&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;translate&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;!--T:92--&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Halloween:&#039;&#039;&#039; only on October 31 (by the server&#039;s date), &#039;&#039;&#039;Evil Clones&#039;&#039;&#039; of Goku, Vegeta, Piccolo, Nappa and Krillin roam the Overworld at night, in dark spots like vanilla monsters. They spawn alone (Evil Clone Krillin sometimes in pairs) and have 1,800 health, 90 melee damage, 140 ki damage and a Battle Power of 1,200. They can&#039;t fly and only fire small red ki blasts. Each clone has its own spawn egg. On October 31 the masters also wear carved pumpkins (this one follows your own computer&#039;s date).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/translate&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;translate&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;translate&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l50&quot;&gt;Línea 50:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!--T:46--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!--T:46--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The invaders of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;three &lt;/del&gt;[[Special:MyLanguage/Raids|raids]]: the soldiers that fill each wave and the bosses that lead them. [[Special:MyLanguage/Frieza Soldier|Frieza&#039;s Soldiers]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;[[Special:MyLanguage/Gomah Soldier|Gomah&#039;s soldiers]] also fight in raids, but they roam their worlds too and are listed under hostile mobs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The invaders of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;four &lt;/ins&gt;[[Special:MyLanguage/Raids|raids]]: the soldiers that fill each wave and the bosses that lead them. [[Special:MyLanguage/Frieza Soldier|Frieza&#039;s Soldiers]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;[[Special:MyLanguage/Gomah Soldier|Gomah&#039;s soldiers]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the [[Special:MyLanguage/Red Ribbon Army|Red Ribbon Army]]&#039;s soldiers and robots &lt;/ins&gt;also fight in raids, but they roam their worlds too and are listed under hostile mobs&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The bosses of the [[Special:MyLanguage/Red Ribbon Army Assault|Red Ribbon Army Assault]] (Colonel Silver, Sergeant Metallic, Ninja Murasaki, General Blue and General Black&#039;s Robot) are described on the raid&#039;s page&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/translate&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/translate&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l73&quot;&gt;Línea 73:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 80:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!--T:61--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!--T:61--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The NPC fighters of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;three &lt;/del&gt;[[Special:MyLanguage/Tournaments|tournaments]]; most of them are story opponents in the sagas too. Characters who are masters elsewhere, such as [[Special:MyLanguage/Goku|Goku]], [[Special:MyLanguage/Gohan|Gohan]], [[Special:MyLanguage/Vegeta|Vegeta]], [[Special:MyLanguage/Trunks|Trunks]], [[Special:MyLanguage/Piccolo|Piccolo]] and [[Special:MyLanguage/Cell|Cell]], list their tournament forms on their own pages.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The NPC fighters of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;four &lt;/ins&gt;[[Special:MyLanguage/Tournaments|tournaments]]; most of them are story opponents in the sagas too&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. [[Special:MyLanguage/Giran|Giran]], who also roams the wild, is listed under hostile mobs&lt;/ins&gt;. Characters who are masters elsewhere, such as [[Special:MyLanguage/Goku|Goku]], [[Special:MyLanguage/Gohan|Gohan]], [[Special:MyLanguage/Vegeta|Vegeta]], [[Special:MyLanguage/Trunks|Trunks]], [[Special:MyLanguage/Piccolo|Piccolo]] and [[Special:MyLanguage/Cell|Cell]], list their tournament forms on their own pages.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/translate&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/translate&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l156&quot;&gt;Línea 156:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 163:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!--T:37--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!--T:37--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Special:MyLanguage/Bandit|Bandits]], the [[Special:MyLanguage/Red Ribbon Army|Red Ribbon Army]] (soldiers and robots), [[Special:MyLanguage/Sabertooth Tiger|Sabertooth Tigers]], [[Special:MyLanguage/Frieza Soldier|Frieza&#039;s Soldiers]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;[[Special:MyLanguage/Mini Buu|Mini Buus]] are &#039;&#039;&#039;wild enemies&#039;&#039;&#039;. They have their own spawn category with its own cap of &#039;&#039;&#039;14&#039;&#039;&#039; (scaled with the loaded area like vanilla mob caps), separate from vanilla monsters, so the two never take each other&#039;s spawn slots. Their natural spawns follow these rules:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Special:MyLanguage/Bandit|Bandits]], the [[Special:MyLanguage/Red Ribbon Army|Red Ribbon Army]] (soldiers and robots), [[Special:MyLanguage/Sabertooth Tiger|Sabertooth Tigers]], [[Special:MyLanguage/Frieza Soldier|Frieza&#039;s Soldiers]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;[[Special:MyLanguage/Mini Buu|Mini Buus&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] and the wild [[Special:MyLanguage/Giran|Giran&lt;/ins&gt;]] are &#039;&#039;&#039;wild enemies&#039;&#039;&#039;. They have their own spawn category with its own cap of &#039;&#039;&#039;14&#039;&#039;&#039; (scaled with the loaded area like vanilla mob caps), separate from vanilla monsters, so the two never take each other&#039;s spawn slots. Their natural spawns follow these rules:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!--T:38--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!--T:38--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l175&quot;&gt;Línea 175:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 182:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!--T:42--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!--T:42--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Story-style mobs that spawn naturally ([[Special:MyLanguage/Frieza Soldier|Frieza&#039;s Soldiers]], [[Special:MyLanguage/Saibamen|Saibamen]], [[Special:MyLanguage/Gete Robot|Gete Robots]], [[Special:MyLanguage/Gomah Soldier|Gomah&#039;s soldiers]], [[Special:MyLanguage/Hell Ogre|Hell&#039;s ogres]] and [[Special:MyLanguage/Mini Buu|Mini Buu]]) fight on the &#039;&#039;&#039;Novice&#039;&#039;&#039; AI tier: slow reactions, melee, random combos and the occasional ki attack, with no dashing and no Zanzoken. Some of them also fire ki blasts. The other AI tiers are explained on [[Special:MyLanguage/Sagas|Sagas]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Story-style mobs that spawn naturally ([[Special:MyLanguage/Frieza Soldier|Frieza&#039;s Soldiers]], [[Special:MyLanguage/Saibamen|Saibamen&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]], the [[Special:MyLanguage/Bioman|Bioman]], the wild [[Special:MyLanguage/Giran|Giran&lt;/ins&gt;]], [[Special:MyLanguage/Gete Robot|Gete Robots]], [[Special:MyLanguage/Gomah Soldier|Gomah&#039;s soldiers]], [[Special:MyLanguage/Hell Ogre|Hell&#039;s ogres]] and [[Special:MyLanguage/Mini Buu|Mini Buu]]) fight on the &#039;&#039;&#039;Novice&#039;&#039;&#039; AI tier: slow reactions, melee, random combos and the occasional ki attack, with no dashing and no Zanzoken. Some of them also fire ki blasts. The other AI tiers are explained on [[Special:MyLanguage/Sagas|Sagas]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/translate&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/translate&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key dmzwiki:diff:1.41:old-95:rev-37608:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Shokkoh</name></author>
	</entry>
	<entry>
		<id>https://wiki.dragonminez.com/index.php?title=Bestiary&amp;diff=95&amp;oldid=prev</id>
		<title>Neb: Sync from dragonminez-wiki repository</title>
		<link rel="alternate" type="text/html" href="https://wiki.dragonminez.com/index.php?title=Bestiary&amp;diff=95&amp;oldid=prev"/>
		<updated>2026-10-13T04:15:15Z</updated>

		<summary type="html">&lt;p&gt;Sync from dragonminez-wiki repository&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nueva&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Bestiary&amp;#039;&amp;#039;&amp;#039; covers the creatures and NPCs that live across the worlds of DragonMineZ: the animals you hunt for food, the hostile mobs that attack on sight, the enemies you meet in raids, tournaments and world boss fights, and the neutral NPCs you trade with. Each one has its own page with where it spawns, how it behaves and what it drops.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Config|Entities Config}}&lt;br /&gt;
{{Note|title=&amp;lt;translate&amp;gt;&amp;lt;!--T:2--&amp;gt; Reading these pages&amp;lt;/translate&amp;gt;|&amp;lt;translate&amp;gt;&amp;lt;!--T:3--&amp;gt; Health and damage values are the defaults of the server&amp;#039;s entity settings. Drops come from each mob&amp;#039;s loot table (&amp;lt;code&amp;gt;data/dragonminez/loot_tables/entities/&amp;lt;/code&amp;gt;), and a mob without one drops nothing. Counts marked &amp;quot;Looting&amp;quot; grow by 0–1 per level of the Looting enchantment, and meat that &amp;quot;cooks if on fire&amp;quot; drops already cooked when the animal dies while burning.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
== Wildlife == &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
The animals of the DMZ worlds. Many are hunted for food, but dinosaurs, sabertooth tigers and giant fish are &amp;#039;&amp;#039;&amp;#039;predators&amp;#039;&amp;#039;&amp;#039; that attack players, villagers and other animals on sight. Only the Giant Turtle and the Namek frogs are harmless.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;dmz-cards&amp;quot;&amp;gt;&lt;br /&gt;
{{Card|Dinosaurs|&amp;lt;translate&amp;gt;&amp;lt;!--T:6--&amp;gt; Walking, flying and baby dinosaurs that hunt across Earth&amp;#039;s wilds.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Sabertooth Tiger|&amp;lt;translate&amp;gt;&amp;lt;!--T:7--&amp;gt; An aggressive big cat that stalks forests, savannas and jungles.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Giant Fish|&amp;lt;translate&amp;gt;&amp;lt;!--T:8--&amp;gt; A huge fish that lunges at anyone swimming in deep water.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Giant Turtle|&amp;lt;translate&amp;gt;&amp;lt;!--T:9--&amp;gt; A harmless beach dweller that drops Turtle Scales.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Namek Frog|&amp;lt;translate&amp;gt;&amp;lt;!--T:10--&amp;gt; Planet Namek&amp;#039;s native frog, with a rare Ginyu variant.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vanilla animals:&amp;#039;&amp;#039;&amp;#039; Planet Namek&amp;#039;s waters also hold squid, salmon, cod and other fish, and the Sacred Kai Planet hosts pigs, sheep, chickens, rabbits, horses, donkeys, mooshrooms, fish, axolotls and guardians. They behave as in vanilla Minecraft.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
== Hostile mobs == &amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
Hostile mobs attack on sight. DMZ has no separate &amp;quot;Earth&amp;quot; dimension: the Earth mobs live in the vanilla Overworld and target specific vanilla biomes and structures. Other hostiles live on [[Special:MyLanguage/Namek|Planet Namek]], the [[Special:MyLanguage/Sacred Kai Planet|Sacred Kai Planet]], in the Hell of the [[Special:MyLanguage/Otherworld|Otherworld]] and in the [[Special:MyLanguage/Demon Realm|Demon Realm]]. None of them spawn in Peaceful.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;dmz-cards&amp;quot;&amp;gt;&lt;br /&gt;
{{Card|Bandit|&amp;lt;translate&amp;gt;&amp;lt;!--T:14--&amp;gt; Outlaws that roam Earth&amp;#039;s forests, savannas and jungles.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Red Ribbon Army|&amp;lt;translate&amp;gt;&amp;lt;!--T:15--&amp;gt; Soldiers and robots that patrol around villages and garrison their tower.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Saibamen|&amp;lt;translate&amp;gt;&amp;lt;!--T:16--&amp;gt; Plant-grown soldiers that can latch onto you and self-destruct.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Frieza Soldier|&amp;lt;translate&amp;gt;&amp;lt;!--T:17--&amp;gt; Frieza&amp;#039;s army, occupying the plains of Planet Namek.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Gete Robot|&amp;lt;translate&amp;gt;&amp;lt;!--T:18--&amp;gt; Robots from the Big Gete Star that march on Namekian villages.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Mini Buu|&amp;lt;translate&amp;gt;&amp;lt;!--T:19--&amp;gt; A tiny flying Majin Buu that fires pink ki blasts.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Hell Ogre|&amp;lt;translate&amp;gt;&amp;lt;!--T:20--&amp;gt; Red and blue ogres that only hunt Evil-aligned players.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Mini Janemba|&amp;lt;translate&amp;gt;&amp;lt;!--T:21--&amp;gt; A stampede that charges anyone who lingers too long in Hell.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Gomah Soldier|&amp;lt;translate&amp;gt;&amp;lt;!--T:22--&amp;gt; King Gomah&amp;#039;s soldiers, raiding the demon villages.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
== Raid enemies == &amp;lt;!--T:45--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:46--&amp;gt;&lt;br /&gt;
The invaders of the three [[Special:MyLanguage/Raids|raids]]: the soldiers that fill each wave and the bosses that lead them. [[Special:MyLanguage/Frieza Soldier|Frieza&amp;#039;s Soldiers]] and [[Special:MyLanguage/Gomah Soldier|Gomah&amp;#039;s soldiers]] also fight in raids, but they roam their worlds too and are listed under hostile mobs.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;dmz-cards&amp;quot;&amp;gt;&lt;br /&gt;
{{Card|Saiyan Soldier|&amp;lt;translate&amp;gt;&amp;lt;!--T:47--&amp;gt; The rank-and-file invaders of the Saiyan Assault, and the scouts of the Saiyan Craters.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Saiyan Elite|&amp;lt;translate&amp;gt;&amp;lt;!--T:48--&amp;gt; Saiyan officers who throw a fake moon and become Oozarus in the last wave.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Cui|&amp;lt;translate&amp;gt;&amp;lt;!--T:49--&amp;gt; Frieza&amp;#039;s henchman who leads the third wave of Frieza&amp;#039;s Invasion.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Dodoria|&amp;lt;translate&amp;gt;&amp;lt;!--T:50--&amp;gt; Frieza&amp;#039;s henchman who leads the fourth wave with Zarbon.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Zarbon|&amp;lt;translate&amp;gt;&amp;lt;!--T:51--&amp;gt; Frieza&amp;#039;s henchman who turns into his monstrous form mid-fight.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Guldo|&amp;lt;translate&amp;gt;&amp;lt;!--T:52--&amp;gt; The member of the Ginyu Force with the least health.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Recoome|&amp;lt;translate&amp;gt;&amp;lt;!--T:53--&amp;gt; The Ginyu Force brawler who hits the hardest in melee after Ginyu.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Burter|&amp;lt;translate&amp;gt;&amp;lt;!--T:54--&amp;gt; The fastest flier of the Ginyu Force.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Jeice|&amp;lt;translate&amp;gt;&amp;lt;!--T:55--&amp;gt; The member of the Ginyu Force with the fastest ki blasts.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Ginyu|&amp;lt;translate&amp;gt;&amp;lt;!--T:56--&amp;gt; The captain of the Ginyu Force and the strongest enemy of Frieza&amp;#039;s Invasion.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Glorio|&amp;lt;translate&amp;gt;&amp;lt;!--T:57--&amp;gt; The boss of the fourth wave of Gomah&amp;#039;s Army, with the widest set of moves.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Majin Kuu|&amp;lt;translate&amp;gt;&amp;lt;!--T:58--&amp;gt; Leads the last wave of Gomah&amp;#039;s Army and naps mid-fight to heal.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Majin Duu|&amp;lt;translate&amp;gt;&amp;lt;!--T:59--&amp;gt; Leads the last wave of Gomah&amp;#039;s Army, with the most health of any raid boss.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
== Tournament fighters == &amp;lt;!--T:60--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:61--&amp;gt;&lt;br /&gt;
The NPC fighters of the three [[Special:MyLanguage/Tournaments|tournaments]]; most of them are story opponents in the sagas too. Characters who are masters elsewhere, such as [[Special:MyLanguage/Goku|Goku]], [[Special:MyLanguage/Gohan|Gohan]], [[Special:MyLanguage/Vegeta|Vegeta]], [[Special:MyLanguage/Trunks|Trunks]], [[Special:MyLanguage/Piccolo|Piccolo]] and [[Special:MyLanguage/Cell|Cell]], list their tournament forms on their own pages.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;dmz-cards&amp;quot;&amp;gt;&lt;br /&gt;
{{Card|Fangs the Vampire|&amp;lt;translate&amp;gt;&amp;lt;!--T:62--&amp;gt; A fast-flying vampire and one of Baba&amp;#039;s four contenders.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Invisible Man|&amp;lt;translate&amp;gt;&amp;lt;!--T:63--&amp;gt; Baba&amp;#039;s fighter who really is invisible: nothing of him is drawn.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Akkuman|&amp;lt;translate&amp;gt;&amp;lt;!--T:64--&amp;gt; A fast flier whose hits deal double damage to Evil-aligned players.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Mummy|&amp;lt;translate&amp;gt;&amp;lt;!--T:65--&amp;gt; A huge bandaged brawler, the toughest of Baba&amp;#039;s four contenders.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Masked Warrior|&amp;lt;translate&amp;gt;&amp;lt;!--T:66--&amp;gt; Baba&amp;#039;s semi-finalist, a masked fighter who is really Grandpa Gohan.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Kid Goku|&amp;lt;translate&amp;gt;&amp;lt;!--T:67--&amp;gt; The young Goku with his Power Pole, champion of Baba&amp;#039;s Tournament.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Tien Shinhan|&amp;lt;translate&amp;gt;&amp;lt;!--T:68--&amp;gt; A Cell Games contender and a sparring partner in the Saiyan Saga.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Android 16|&amp;lt;translate&amp;gt;&amp;lt;!--T:69--&amp;gt; A Cell Games contender and your sparring partner in the Android Saga.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Pikkon|&amp;lt;translate&amp;gt;&amp;lt;!--T:70--&amp;gt; The fast, hard-hitting semi-finalist of the Otherworld Tournament.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Gogeta|&amp;lt;translate&amp;gt;&amp;lt;!--T:71--&amp;gt; The Fusion Dance fusion of Goku and Vegeta, champion of the Otherworld Tournament.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Goten|&amp;lt;translate&amp;gt;&amp;lt;!--T:72--&amp;gt; An Otherworld Tournament contender, in his base form or as a Super Saiyan.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Kid Trunks|&amp;lt;translate&amp;gt;&amp;lt;!--T:73--&amp;gt; The young Trunks of the Buu Saga, an Otherworld Tournament contender.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Gotenks|&amp;lt;translate&amp;gt;&amp;lt;!--T:74--&amp;gt; The Fusion Dance fusion of Goten and Trunks, drawn in any of his three forms.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Vegetto|&amp;lt;translate&amp;gt;&amp;lt;!--T:75--&amp;gt; The Potara fusion of Goku and Vegeta, an Otherworld Tournament contender.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Shin|&amp;lt;translate&amp;gt;&amp;lt;!--T:76--&amp;gt; The Supreme Kai, an Otherworld Tournament contender and a Buu Saga opponent.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Kibito|&amp;lt;translate&amp;gt;&amp;lt;!--T:77--&amp;gt; The Supreme Kai&amp;#039;s attendant, met only in the Otherworld Tournament.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Videl|&amp;lt;translate&amp;gt;&amp;lt;!--T:78--&amp;gt; A Buu Saga martial artist and your sparring partner in the World Tournament preliminaries.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Spopovich|&amp;lt;translate&amp;gt;&amp;lt;!--T:79--&amp;gt; A Buu Saga fighter who brawls and fires a purple Oozaru Beam.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Pui Pui|&amp;lt;translate&amp;gt;&amp;lt;!--T:80--&amp;gt; The first of Babidi&amp;#039;s guards, who pelts you with purple ki.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Yakon|&amp;lt;translate&amp;gt;&amp;lt;!--T:81--&amp;gt; Babidi&amp;#039;s second guard, whose punches drain your ki and break your transformation.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Dabura|&amp;lt;translate&amp;gt;&amp;lt;!--T:82--&amp;gt; The King of Demons, who fights with the Brave Sword.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Evil Buu|&amp;lt;translate&amp;gt;&amp;lt;!--T:83--&amp;gt; The form of Majin Buu whose Candy Beam turns you into candy.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Super Buu|&amp;lt;translate&amp;gt;&amp;lt;!--T:84--&amp;gt; The form of Majin Buu that comes in four versions, three of them after absorbing a fighter.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Kid Buu|&amp;lt;translate&amp;gt;&amp;lt;!--T:85--&amp;gt; The small form of Majin Buu and the final enemy of the Buu Saga.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
== World boss minions == &amp;lt;!--T:86--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:87--&amp;gt;&lt;br /&gt;
Enemies that serve a [[Special:MyLanguage/World Bosses|world boss]]. The [[Special:MyLanguage/Mini Janemba|Mini Janembas]] that Janemba calls to his side are listed under hostile mobs.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;dmz-cards&amp;quot;&amp;gt;&lt;br /&gt;
{{Card|Metal Cooler|&amp;lt;translate&amp;gt;&amp;lt;!--T:88--&amp;gt; The metal army of the Big Gete Star: guardians, copies and patrol scouts.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
== NPCs == &amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
Neutral and friendly characters you can interact with. Besides trading, several of them have a special role: the Capsule Corp NPCs, Namekian Traders and Time Patrollers sell &amp;#039;&amp;#039;&amp;#039;treasure maps&amp;#039;&amp;#039;&amp;#039; that lead to DMZ structures and bosses, Namekian Warriors defend their villages, and Demon Realm Villagers sell Medi-Bugs. NPCs have no custom drops.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;dmz-cards&amp;quot;&amp;gt;&lt;br /&gt;
{{Card|Capsule Corp Assistant|&amp;lt;translate&amp;gt;&amp;lt;!--T:25--&amp;gt; A villager profession that sells maps to Earth&amp;#039;s landmarks.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Capsule Corp Namekian|&amp;lt;translate&amp;gt;&amp;lt;!--T:26--&amp;gt; Sells maps to the structures of Planet Namek.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Namekian Trader|&amp;lt;translate&amp;gt;&amp;lt;!--T:27--&amp;gt; General goods and the map to the Big Gete Star.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Namekian Warrior|&amp;lt;translate&amp;gt;&amp;lt;!--T:28--&amp;gt; Flying defenders of the Namekian villages.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Demon Realm Villager|&amp;lt;translate&amp;gt;&amp;lt;!--T:29--&amp;gt; Residents of the demon villages; some sell Medi-Bugs.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Time Patroller|&amp;lt;translate&amp;gt;&amp;lt;!--T:30--&amp;gt; Sells the maps to the Demon Realm world boss lairs.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
{{Card|Otherworld Tournament Announcer|&amp;lt;translate&amp;gt;&amp;lt;!--T:89--&amp;gt; Hosts the Otherworld Tournament and sends you back to the Grand Kai.&amp;lt;/translate&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
The trainer NPCs ([[Special:MyLanguage/Master Roshi|Master Roshi]], Goku, Piccolo, Korin and the others) are covered on [[Special:MyLanguage/Masters|Masters]].&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
=== Treasure maps === &amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
Every map trade points at the nearest structure of its kind with a red X. If that structure hasn&amp;#039;t been placed in the world yet, the trade shows as &amp;#039;&amp;#039;&amp;#039;out of stock&amp;#039;&amp;#039;&amp;#039; and turns into a real map once the structure can be located; re-open the trade window to check again.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
=== Quest NPCs === &amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
Quest givers are a single data-driven NPC whose model, texture and dialogue depend on the NPC it represents. Right-click one to open its dialogue, where the &amp;#039;&amp;#039;&amp;#039;Quests&amp;#039;&amp;#039;&amp;#039; option lists the quests it gives: available, in progress, ready to turn in, and locked ones with what&amp;#039;s missing. It is the same window as the [[Special:MyLanguage/Masters|masters]] use. Examples in the default world are &amp;#039;&amp;#039;&amp;#039;Bulma&amp;#039;&amp;#039;&amp;#039; at Vegeta&amp;#039;s Pod (story deliveries) and the [[Special:MyLanguage/Hell Ogre|Hell Ogre]] in the Otherworld, who tells you about [[Special:MyLanguage/Janemba|Janemba]] and, once its lair is known, gives you its location.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{See also|Custom Quests|NPC Placement and Alignment}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
== How wild enemies spawn == &amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Bandit|Bandits]], the [[Special:MyLanguage/Red Ribbon Army|Red Ribbon Army]] (soldiers and robots), [[Special:MyLanguage/Sabertooth Tiger|Sabertooth Tigers]], [[Special:MyLanguage/Frieza Soldier|Frieza&amp;#039;s Soldiers]] and [[Special:MyLanguage/Mini Buu|Mini Buus]] are &amp;#039;&amp;#039;&amp;#039;wild enemies&amp;#039;&amp;#039;&amp;#039;. They have their own spawn category with its own cap of &amp;#039;&amp;#039;&amp;#039;14&amp;#039;&amp;#039;&amp;#039; (scaled with the loaded area like vanilla mob caps), separate from vanilla monsters, so the two never take each other&amp;#039;s spawn slots. Their natural spawns follow these rules:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Out in the open.&amp;#039;&amp;#039;&amp;#039; They spawn on the surface under open sky (leaves don&amp;#039;t count as cover), day or night, but never where block light from torches, lamps and the like reaches. They don&amp;#039;t spawn in caves or under roofs.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Inside their structures.&amp;#039;&amp;#039;&amp;#039; Structures that define wild-enemy spawns, such as the [[Special:MyLanguage/Red Ribbon Tower|Red Ribbon Tower]], also spawn them indoors, in dim spots (block light 7 or less).&lt;br /&gt;
* They need solid ground and enough free space for their whole body, and never spawn in Peaceful.&lt;br /&gt;
* Like monsters, they despawn when no player is around.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
Monster spawners and other non-natural spawns skip the light and sky checks; they only need the free space.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
== How DMZ mobs fight == &amp;lt;!--T:40--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:41--&amp;gt;&lt;br /&gt;
Hostile DMZ mobs use the mod&amp;#039;s own combat AI instead of the vanilla melee behaviour: they flank and surround you as a group, call nearby mobs of their kind when one of them is hit, give up on targets they can&amp;#039;t reach, and animals flee when badly hurt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:42--&amp;gt;&lt;br /&gt;
Story-style mobs that spawn naturally ([[Special:MyLanguage/Frieza Soldier|Frieza&amp;#039;s Soldiers]], [[Special:MyLanguage/Saibamen|Saibamen]], [[Special:MyLanguage/Gete Robot|Gete Robots]], [[Special:MyLanguage/Gomah Soldier|Gomah&amp;#039;s soldiers]], [[Special:MyLanguage/Hell Ogre|Hell&amp;#039;s ogres]] and [[Special:MyLanguage/Mini Buu|Mini Buu]]) fight on the &amp;#039;&amp;#039;&amp;#039;Novice&amp;#039;&amp;#039;&amp;#039; AI tier: slow reactions, melee, random combos and the occasional ki attack, with no dashing and no Zanzoken. Some of them also fire ki blasts. The other AI tiers are explained on [[Special:MyLanguage/Sagas|Sagas]].&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
== Elsewhere in the wiki == &amp;lt;!--T:43--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:44--&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Story characters&amp;#039;&amp;#039;&amp;#039; (Raditz, Frieza, Cell, Buu, Baby, [[Special:MyLanguage/Gomah|Gomah]]…) are fought as story quest enemies: see [[Special:MyLanguage/Sagas|Sagas]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;World bosses&amp;#039;&amp;#039;&amp;#039; (Janemba, [[Special:MyLanguage/Turles|Turles]], [[Special:MyLanguage/Metal Cooler Core|Metal Cooler Core]], the Tamagamis and Gomah): see [[Special:MyLanguage/World Bosses|World Bosses]]. Their minions are listed above.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Raids&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;tournaments&amp;#039;&amp;#039;&amp;#039;, where you meet the raid enemies and tournament fighters listed above: see [[Special:MyLanguage/Raids|Raids]] and [[Special:MyLanguage/Tournaments|Tournaments]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Masters&amp;#039;&amp;#039;&amp;#039;, the trainer NPCs: see [[Special:MyLanguage/Masters|Masters]].&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Bestiary}}&lt;/div&gt;</summary>
		<author><name>Neb</name></author>
	</entry>
</feed>