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	<title>Gravity Device/en - Revision history</title>
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	<updated>2026-10-25T22:48:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dragonminez.com/index.php?title=Gravity_Device/en&amp;diff=6180&amp;oldid=prev</id>
		<title>FuzzyBot: Updating to match new version of source page</title>
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		<updated>2026-10-13T05:34:06Z</updated>

		<summary type="html">&lt;p&gt;Updating to match new version of source page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Item&lt;br /&gt;
|quote=Your own personal training chamber.&lt;br /&gt;
|Type=Block&lt;br /&gt;
|Effect=Raises gravity inside a sealed room, from 1× to 1000×&lt;br /&gt;
|Crafting=Redstone Repeaters, Blocks of Iron, an Anvil, a weight item and a Radar&amp;#039;s CPU (Earth)&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Gravity Device&amp;#039;&amp;#039;&amp;#039; is a block that raises gravity inside a sealed room, turning it into a personal training chamber. Combined with [[Special:MyLanguage/Weights|Weights]], it is the fastest way to grind stats, Training Points and mastery outside the [[Special:MyLanguage/Hyperbolic Time Chamber|Hyperbolic Time Chamber]].&lt;br /&gt;
&lt;br /&gt;
This page covers how to build and use the machine. For what gravity does to you, see [[Special:MyLanguage/Gravity|Gravity]].&lt;br /&gt;
&lt;br /&gt;
== Crafting ==&lt;br /&gt;
&lt;br /&gt;
The top slot takes any weight item (Turtle Shell, Workout Weights or Weighted Cape). See [[Special:MyLanguage/Weights|Weights]] and [[Special:MyLanguage/Dragon Radar#Radar parts|Dragon Radar]].&lt;br /&gt;
{{Recipe|gravity_device}}&lt;br /&gt;
&lt;br /&gt;
== Setting it up ==&lt;br /&gt;
&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Build a sealed room.&amp;#039;&amp;#039;&amp;#039; The device needs an enclosed room between &amp;#039;&amp;#039;&amp;#039;5 and 25 blocks on each side&amp;#039;&amp;#039;&amp;#039; by default. It scans the space and only works if the room is properly closed off (see the next section).&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Place the Gravity Device&amp;#039;&amp;#039;&amp;#039; inside the room.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Power it with Star Energy.&amp;#039;&amp;#039;&amp;#039; Like Dr. Kikono&amp;#039;s Station, the device runs on Star Energy: connect it to a &amp;#039;&amp;#039;&amp;#039;Fuel Generator&amp;#039;&amp;#039;&amp;#039; (which burns furnace fuel) with &amp;#039;&amp;#039;&amp;#039;Energy Cables&amp;#039;&amp;#039;&amp;#039; (see [[Special:MyLanguage/Armor#Star Energy|Armor]]). Its buffer holds up to &amp;#039;&amp;#039;&amp;#039;20,000&amp;#039;&amp;#039;&amp;#039; energy.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Set the target gravity&amp;#039;&amp;#039;&amp;#039; in the device&amp;#039;s menu: type a value and press &amp;#039;&amp;#039;&amp;#039;Set&amp;#039;&amp;#039;&amp;#039;, anywhere from &amp;#039;&amp;#039;&amp;#039;1× up to 1000×&amp;#039;&amp;#039;&amp;#039;. Then press &amp;#039;&amp;#039;&amp;#039;Turn On&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# While it is on, powered and the room is valid, &amp;#039;&amp;#039;&amp;#039;everyone inside the room feels that gravity&amp;#039;&amp;#039;&amp;#039;, added on top of the dimension&amp;#039;s own gravity. A visual effect covers the screen, growing with the device&amp;#039;s gravity up to full intensity at 60×.&lt;br /&gt;
&lt;br /&gt;
The menu shows the stored energy and the device status:&lt;br /&gt;
{{#invoke:Recipes|screen|gravity_device}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Status !! Meaning&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Active: N× gravity&amp;#039;&amp;#039;&amp;#039; || Running normally.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Invalid room (5-25 blocks each side)&amp;#039;&amp;#039;&amp;#039; || The room isn&amp;#039;t sealed or is the wrong size.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Out of Star Energy&amp;#039;&amp;#039;&amp;#039; || Refuel the generator.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Idle&amp;#039;&amp;#039;&amp;#039; || The device is turned off.&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Energy cost:&amp;#039;&amp;#039;&amp;#039; the device burns &amp;#039;&amp;#039;&amp;#039;1 energy per second for each × of gravity&amp;#039;&amp;#039;&amp;#039;, so 100× gravity costs 100 energy per second. Higher gravity drains the buffer faster, so keep fuel flowing. If several devices overlap, the strongest one applies.&lt;br /&gt;
&lt;br /&gt;
== Building the room ==&lt;br /&gt;
&lt;br /&gt;
The device checks the room by &amp;#039;&amp;#039;&amp;#039;flood-filling outward&amp;#039;&amp;#039;&amp;#039; from itself in every direction. A spot only counts as &amp;quot;inside the room&amp;quot; if it is &amp;#039;&amp;#039;&amp;#039;completely empty&amp;#039;&amp;#039;&amp;#039; (no collision at all). This means:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Any full block seals the room.&amp;#039;&amp;#039;&amp;#039; Stone, wood, glass and other full blocks all work as walls, floor and ceiling.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Partial blocks don&amp;#039;t seal it.&amp;#039;&amp;#039;&amp;#039; Slabs, stairs, fences, carpets and anything else with a partial hitbox count as open to the scan. Even a single slab gap makes the room invalid: the scan escapes past the maximum size and the check fails.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Doors and trapdoors always seal the room&amp;#039;&amp;#039;&amp;#039;, open or closed, so you can use them as an entrance.&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;empty space inside&amp;#039;&amp;#039;&amp;#039; must measure &amp;#039;&amp;#039;&amp;#039;between 5 and 25 blocks on every axis&amp;#039;&amp;#039;&amp;#039; by default. If it is smaller or bigger, or if any gap lets the scan escape, the menu shows &amp;#039;&amp;#039;&amp;#039;Invalid room (5-25 blocks each side)&amp;#039;&amp;#039;&amp;#039; and the device won&amp;#039;t apply gravity.&lt;br /&gt;
* The device doesn&amp;#039;t need to be centered or on the floor: place it anywhere inside the sealed space.&lt;br /&gt;
* The room is checked again every 5 seconds while the device is on, so breaking a wall switches the gravity off.&lt;br /&gt;
&lt;br /&gt;
{{Note|type=tip|title=Quick checklist|Build a fully enclosed box using only full blocks, with doors or trapdoors for the entrance. Keep the inside between 5 and 25 blocks on all three axes. Place the device anywhere inside, power it, set a gravity and turn it on: the menu should show Active.}}&lt;br /&gt;
&lt;br /&gt;
== Using it with weights ==&lt;br /&gt;
&lt;br /&gt;
Gravity and weights multiply each other, and this is the key combo:&lt;br /&gt;
&lt;br /&gt;
* Your &amp;#039;&amp;#039;&amp;#039;effective weight&amp;#039;&amp;#039;&amp;#039; is your worn weight multiplied by gravity. Weights that barely register at normal gravity are pushed into the &amp;#039;&amp;#039;&amp;#039;Ideal&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Pushing Hard&amp;#039;&amp;#039;&amp;#039; training zone under a gravity machine, giving the big &amp;#039;&amp;#039;&amp;#039;×2 to ×2.5 TP&amp;#039;&amp;#039;&amp;#039; multiplier.&lt;br /&gt;
* Gravity also adds a &amp;#039;&amp;#039;&amp;#039;flat bonus&amp;#039;&amp;#039;&amp;#039;: about &amp;#039;&amp;#039;&amp;#039;+2.5% TP and +0.25% mastery per point of net gravity&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
The trade-off: high gravity also &amp;#039;&amp;#039;&amp;#039;weakens and slows you&amp;#039;&amp;#039;&amp;#039;. Movement, jumping and flight are penalized, and overloading yourself with too much weight cuts your stats. Find a gravity and weight combo that keeps your load in the &amp;#039;&amp;#039;&amp;#039;Ideal&amp;#039;&amp;#039;&amp;#039; zone for safe, fast training, or push into the heavy zone for maximum gains while you accept being weaker. See [[Special:MyLanguage/Weights|Weights]] and [[Special:MyLanguage/Gravity|Gravity]].&lt;br /&gt;
&lt;br /&gt;
== Gravity Room upgrades ==&lt;br /&gt;
&lt;br /&gt;
Bulma can upgrade your device through two sidequests, &amp;#039;&amp;#039;&amp;#039;Gravity Room Mk.II&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Gravity Room Mk.III&amp;#039;&amp;#039;&amp;#039;. Once completed, they cut the stat penalty from overloading on weights &amp;#039;&amp;#039;&amp;#039;while you&amp;#039;re inside an active device&amp;#039;s room&amp;#039;&amp;#039;&amp;#039;. Mk.III cuts more than Mk.II, and the help shrinks as you get stronger (see [[Special:MyLanguage/Gravity#Gravity Room upgrades|Gravity]]).&lt;br /&gt;
&lt;br /&gt;
== Recommended loop ==&lt;br /&gt;
&lt;br /&gt;
Build a sealed room, power the device, equip weights, set a gravity you can handle, then train (fight, spar or grind) inside. See [[Special:MyLanguage/Training Points and Mastery|Training Points and Mastery]] for everything that grants TP and mastery.&lt;br /&gt;
{{Config|Gravity Config}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox Items}}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
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