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	<title>Raids/en - Revision history</title>
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	<updated>2026-10-25T23:13:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dragonminez.com/index.php?title=Raids/en&amp;diff=38496&amp;oldid=prev</id>
		<title>FuzzyBot: Updating to match new version of source page</title>
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		<updated>2026-10-22T01:07:24Z</updated>

		<summary type="html">&lt;p&gt;Updating to match new version of source page&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:07, 22 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;dmz-cards&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;dmz-cards&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Card|Red Ribbon Army Assault|General Red&#039;s soldiers and robots, sent after you when you take out a Red Ribbon base&#039;s commander.}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Card|Saiyan Assault|Saiyan soldiers and elites from a crashed pod, ending with Oozarus.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Card|Saiyan Assault|Saiyan soldiers and elites from a crashed pod, ending with Oozarus.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Card|Frieza&amp;#039;s Invasion|Frieza&amp;#039;s army on Namek, led by Cui, Dodoria, Zarbon and the Ginyu Force.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Card|Frieza&amp;#039;s Invasion|Frieza&amp;#039;s army on Namek, led by Cui, Dodoria, Zarbon and the Ginyu Force.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Raid !! World !! Raid site !! Scout (health / melee / ki) !! Rewards !! Defeat&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Raid !! World !! Raid site !! Scout (health / melee / ki) !! Rewards !! Defeat&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| {{L|Red Ribbon Army Assault}} || {{L|Earth}} || Red Ribbon base || 150 / 8 / 0 || 5,700 TP, Hero of the Village and Hero of the World (10 min), 8 Golden Carrots, 2 Senzu Beans, 1 Red Capsule, 1 Blue Capsule || −5 alignment&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{L|Saiyan Assault}} || {{L|Earth}} || Saiyan Crater || 500 / 12 / 10 || 10,000 TP, Hero of the Village and Hero of the World (10 min), 8 Golden Carrots, 2 Senzu Beans, 1 Green Scouter || −10 alignment&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{L|Saiyan Assault}} || {{L|Earth}} || Saiyan Crater || 500 / 12 / 10 || 10,000 TP, Hero of the Village and Hero of the World (10 min), 8 Golden Carrots, 2 Senzu Beans, 1 Green Scouter || −10 alignment&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;three &lt;/del&gt;raids have 5 waves. &#039;&#039;&#039;Hero of the World&#039;&#039;&#039; is a DMZ effect that boosts the TP you earn (see [[Special:MyLanguage/Effects|Effects]]).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;four &lt;/ins&gt;raids have 5 waves. &#039;&#039;&#039;Hero of the World&#039;&#039;&#039; is a DMZ effect that boosts the TP you earn (see [[Special:MyLanguage/Effects|Effects]]).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== How a raid plays out ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== How a raid plays out ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Find a raid site.&#039;&#039;&#039; Saiyan Craters, Namekian Ruins and [[Special:MyLanguage/Gomah|Gomah]] Camps generate as structures (see [[Special:MyLanguage/Structures|Structures]]). When you come within 80 blocks of one, you get a chat warning, for example &#039;&#039;&quot;Your scouter picks up a Saiyan pod that just crashed nearby...&quot;&#039;&#039;. Each site has one scout, shown with a supervillain aura; a site is spent once its scout dies or disappears.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Find a raid site.&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Red Ribbon bases, &lt;/ins&gt;Saiyan Craters, Namekian Ruins and [[Special:MyLanguage/Gomah|Gomah]] Camps generate as structures (see [[Special:MyLanguage/Structures|Structures]]). When you come within 80 blocks of one, you get a chat warning, for example &#039;&#039;&quot;Your scouter picks up a Saiyan pod that just crashed nearby...&quot;&#039;&#039;. Each site has one scout, shown with a supervillain aura; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at a Red Ribbon base the scout is the base&#039;s commander, guarded by &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;garrison of soldiers and robots. A &lt;/ins&gt;site is spent once its scout dies or disappears.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Kill the scout.&#039;&#039;&#039; The player who kills it (or the nearest player, if nobody gets the credit) receives the &#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Emperor&#039;s Wrath&lt;/del&gt;&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;omen &lt;/del&gt;effect and the preparation music starts. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The omen &lt;/del&gt;lasts the raid&#039;s preparation time (60 seconds by default). If the effect is removed early, for example by drinking milk, the raid is called off.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Kill the scout.&#039;&#039;&#039; The player who kills it (or the nearest player, if nobody gets the credit) receives the &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hunted&lt;/ins&gt;&#039;&#039;&#039; effect and the preparation music starts. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hunted &lt;/ins&gt;lasts the raid&#039;s preparation time (60 seconds by default). If the effect is removed early, for example by drinking milk, the raid is called off.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;The raid starts&#039;&#039;&#039; where you stand when &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the omen &lt;/del&gt;runs out. The &#039;&#039;&#039;participants&#039;&#039;&#039; are you plus every member of your party (see [[Special:MyLanguage/Commands|Commands]]). Only one raid can run in the same area at a time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;The raid starts&#039;&#039;&#039; where you stand when &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hunted &lt;/ins&gt;runs out. The &#039;&#039;&#039;participants&#039;&#039;&#039; are you plus every member of your party (see [[Special:MyLanguage/Commands|Commands]]). Only one raid can run in the same area at a time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Waves.&#039;&#039;&#039; Enemies &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drop in &lt;/del&gt;around the raid centre, 6–16 blocks out. A boss bar shows &#039;&#039;&quot;Raid — Wave X/Y — N left&quot;&#039;&#039;; it turns purple on boss waves. Raid mobs glow so they&#039;re easy to find: minions in purple, bosses in red. In waves with bosses, the bosses stay &#039;&#039;&#039;dormant&#039;&#039;&#039; until their escort is dead, but attacking one wakes it up early. There&#039;s a short pause between waves (5 seconds by default).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Waves.&#039;&#039;&#039; Enemies &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;appear &lt;/ins&gt;around the raid centre, 6–16 blocks out&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: story fighters drop in from above, while mobs that only walk, such as the Red Ribbon soldiers and robots, spawn on the ground&lt;/ins&gt;. A boss bar shows &#039;&#039;&quot;Raid — Wave X/Y — N left&quot;&#039;&#039;; it turns purple on boss waves. Raid mobs glow so they&#039;re easy to find: minions in purple, bosses in red. In waves with bosses, the bosses stay &#039;&#039;&#039;dormant&#039;&#039;&#039; until their escort is dead, but attacking one wakes it up early. There&#039;s a short pause between waves (5 seconds by default).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &amp;#039;&amp;#039;&amp;#039;Victory.&amp;#039;&amp;#039;&amp;#039; When the last wave is cleared, every participant still fighting gets the rewards, the victory music, fireworks and the &amp;#039;&amp;#039;Hero of the World&amp;#039;&amp;#039; effect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &amp;#039;&amp;#039;&amp;#039;Victory.&amp;#039;&amp;#039;&amp;#039; When the last wave is cleared, every participant still fighting gets the rewards, the victory music, fireworks and the &amp;#039;&amp;#039;Hero of the World&amp;#039;&amp;#039; effect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &amp;#039;&amp;#039;&amp;#039;Defeat.&amp;#039;&amp;#039;&amp;#039; A participant who dies, logs out, changes dimension or switches to spectator is out. Walking farther than 80 blocks (by default) from the raid centre gives you a 15-second countdown to come back. When no participant is left, the raid is lost: the remaining mobs vanish and every participant sees &amp;#039;&amp;#039;&amp;#039;YOU LOST!&amp;#039;&amp;#039;&amp;#039; and loses alignment (see the table above and [[Special:MyLanguage/Alignment|Alignment]]).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &amp;#039;&amp;#039;&amp;#039;Defeat.&amp;#039;&amp;#039;&amp;#039; A participant who dies, logs out, changes dimension or switches to spectator is out. Walking farther than 80 blocks (by default) from the raid centre gives you a 15-second countdown to come back. When no participant is left, the raid is lost: the remaining mobs vanish and every participant sees &amp;#039;&amp;#039;&amp;#039;YOU LOST!&amp;#039;&amp;#039;&amp;#039; and loses alignment (see the table above and [[Special:MyLanguage/Alignment|Alignment]]).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Command !! What it does&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Command !! What it does&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{Command|/dmzraid start [type]}} || Starts a raid of that type at your position &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(default&lt;/del&gt;: &amp;lt;code&amp;gt;saiyan_assault&amp;lt;/code&amp;gt;). Fails if a raid is already running nearby.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{Command|/dmzraid start [type]}} || Starts a raid of that type at your position: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;code&amp;gt;red_ribbon_assault&amp;lt;/code&amp;gt;, &lt;/ins&gt;&amp;lt;code&amp;gt;saiyan_assault&amp;lt;/code&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(the default&lt;/ins&gt;)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &amp;lt;code&amp;gt;frieza_invasion&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;gomah_assault&amp;lt;/code&amp;gt; or an extra raid&lt;/ins&gt;. Fails if a raid is already running nearby.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{Command|/dmzraid stop}} || Cancels the nearest raid within 128 blocks (no defeat penalty).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{Command|/dmzraid stop}} || Cancels the nearest raid within 128 blocks (no defeat penalty).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l50&quot;&gt;Line 50:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Configuration ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Configuration ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Raids are defined in JSON files under &amp;lt;code&amp;gt;config/dragonminez/raids/&amp;lt;/code&amp;gt;, so server owners can tune the shipped raids or add their own. Each raid is one file named after its id: &amp;lt;code&amp;gt;saiyan_assault.json&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;frieza_invasion.json&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;gomah_assault.json&amp;lt;/code&amp;gt; are generated with their defaults and version-updated like the other config files. Any other &amp;lt;code&amp;gt;.json&amp;lt;/code&amp;gt; file in the folder is loaded as an &#039;&#039;&#039;extra raid&#039;&#039;&#039; with the file name as its id; files whose name starts with &amp;lt;code&amp;gt;old_&amp;lt;/code&amp;gt; are ignored. Reload with &amp;lt;code&amp;gt;/dmzreload config&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Raids are defined in JSON files under &amp;lt;code&amp;gt;config/dragonminez/raids/&amp;lt;/code&amp;gt;, so server owners can tune the shipped raids or add their own. Each raid is one file named after its id: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;code&amp;gt;red_ribbon_assault.json&amp;lt;/code&amp;gt;, &lt;/ins&gt;&amp;lt;code&amp;gt;saiyan_assault.json&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;frieza_invasion.json&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;gomah_assault.json&amp;lt;/code&amp;gt; are generated with their defaults and version-updated like the other config files. Any other &amp;lt;code&amp;gt;.json&amp;lt;/code&amp;gt; file in the folder is loaded as an &#039;&#039;&#039;extra raid&#039;&#039;&#039; with the file name as its id; files whose name starts with &amp;lt;code&amp;gt;old_&amp;lt;/code&amp;gt; are ignored. Reload with &amp;lt;code&amp;gt;/dmzreload config&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{See also|Reloading and Updating Changes|How to JSON}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{See also|Reloading and Updating Changes|How to JSON}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l100&quot;&gt;Line 100:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 103:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The structure raid sites (Saiyan Crater, Namekian Ruins and Gomah Camp) are tied to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;three &lt;/del&gt;shipped raids. An extra raid can use &amp;lt;code&amp;gt;spawnChance&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/dmzraid start&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The structure raid sites (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Red Ribbon base, &lt;/ins&gt;Saiyan Crater, Namekian Ruins and Gomah Camp) are tied to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;four &lt;/ins&gt;shipped raids. An extra raid can use &amp;lt;code&amp;gt;spawnChance&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/dmzraid start&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Waves ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Waves ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.dragonminez.com/index.php?title=Raids/en&amp;diff=8739&amp;oldid=prev</id>
		<title>FuzzyBot: Updating to match new version of source page</title>
		<link rel="alternate" type="text/html" href="https://wiki.dragonminez.com/index.php?title=Raids/en&amp;diff=8739&amp;oldid=prev"/>
		<updated>2026-10-13T05:54:57Z</updated>

		<summary type="html">&lt;p&gt;Updating to match new version of source page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Raids&amp;#039;&amp;#039;&amp;#039; are wave-based battles against an invading army. You trigger one by killing a marked &amp;#039;&amp;#039;&amp;#039;scout&amp;#039;&amp;#039;&amp;#039; at a raid site; after a short omen the army arrives in waves at your position, ending with its bosses. Survive every wave and everyone still fighting is rewarded; fall (or leave) and the raid is lost.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;dmz-cards&amp;quot;&amp;gt;&lt;br /&gt;
{{Card|Saiyan Assault|Saiyan soldiers and elites from a crashed pod, ending with Oozarus.}}&lt;br /&gt;
{{Card|Frieza&amp;#039;s Invasion|Frieza&amp;#039;s army on Namek, led by Cui, Dodoria, Zarbon and the Ginyu Force.}}&lt;br /&gt;
{{Card|Gomah&amp;#039;s Army|Gomah&amp;#039;s soldiers in the Demon Realm, with Glorio, Majin Kuu and Majin Duu.}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The raids ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Raid !! World !! Raid site !! Scout (health / melee / ki) !! Rewards !! Defeat&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Saiyan Assault}} || {{L|Earth}} || Saiyan Crater || 500 / 12 / 10 || 10,000 TP, Hero of the Village and Hero of the World (10 min), 8 Golden Carrots, 2 Senzu Beans, 1 Green Scouter || −10 alignment&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Frieza&amp;#039;s Invasion}} || {{L|Namek}} || Namekian Ruins || 400 / 18 / 12 || 30,000 TP, Hero of the Village and Hero of the World II (10 min), 16 Golden Carrots, 3 Senzu Beans, 1 Blaster Cannon || −20 alignment&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Gomah&amp;#039;s Army}} || {{L|Demon Realm}} || Gomah Camp || 10,000 / 900 / 800 || 350,000 TP, Hero of the Village and Hero of the World III (10 min), 16 Golden Carrots, 4 Medi-Bugs (Ant) || −30 alignment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
All three raids have 5 waves. &amp;#039;&amp;#039;&amp;#039;Hero of the World&amp;#039;&amp;#039;&amp;#039; is a DMZ effect that boosts the TP you earn (see [[Special:MyLanguage/Effects|Effects]]).&lt;br /&gt;
&lt;br /&gt;
== How a raid plays out ==&lt;br /&gt;
&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Find a raid site.&amp;#039;&amp;#039;&amp;#039; Saiyan Craters, Namekian Ruins and [[Special:MyLanguage/Gomah|Gomah]] Camps generate as structures (see [[Special:MyLanguage/Structures|Structures]]). When you come within 80 blocks of one, you get a chat warning, for example &amp;#039;&amp;#039;&amp;quot;Your scouter picks up a Saiyan pod that just crashed nearby...&amp;quot;&amp;#039;&amp;#039;. Each site has one scout, shown with a supervillain aura; a site is spent once its scout dies or disappears.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Kill the scout.&amp;#039;&amp;#039;&amp;#039; The player who kills it (or the nearest player, if nobody gets the credit) receives the &amp;#039;&amp;#039;&amp;#039;Emperor&amp;#039;s Wrath&amp;#039;&amp;#039;&amp;#039; omen effect and the preparation music starts. The omen lasts the raid&amp;#039;s preparation time (60 seconds by default). If the effect is removed early, for example by drinking milk, the raid is called off.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;The raid starts&amp;#039;&amp;#039;&amp;#039; where you stand when the omen runs out. The &amp;#039;&amp;#039;&amp;#039;participants&amp;#039;&amp;#039;&amp;#039; are you plus every member of your party (see [[Special:MyLanguage/Commands|Commands]]). Only one raid can run in the same area at a time.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Waves.&amp;#039;&amp;#039;&amp;#039; Enemies drop in around the raid centre, 6–16 blocks out. A boss bar shows &amp;#039;&amp;#039;&amp;quot;Raid — Wave X/Y — N left&amp;quot;&amp;#039;&amp;#039;; it turns purple on boss waves. Raid mobs glow so they&amp;#039;re easy to find: minions in purple, bosses in red. In waves with bosses, the bosses stay &amp;#039;&amp;#039;&amp;#039;dormant&amp;#039;&amp;#039;&amp;#039; until their escort is dead, but attacking one wakes it up early. There&amp;#039;s a short pause between waves (5 seconds by default).&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Victory.&amp;#039;&amp;#039;&amp;#039; When the last wave is cleared, every participant still fighting gets the rewards, the victory music, fireworks and the &amp;#039;&amp;#039;Hero of the World&amp;#039;&amp;#039; effect.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Defeat.&amp;#039;&amp;#039;&amp;#039; A participant who dies, logs out, changes dimension or switches to spectator is out. Walking farther than 80 blocks (by default) from the raid centre gives you a 15-second countdown to come back. When no participant is left, the raid is lost: the remaining mobs vanish and every participant sees &amp;#039;&amp;#039;&amp;#039;YOU LOST!&amp;#039;&amp;#039;&amp;#039; and loses alignment (see the table above and [[Special:MyLanguage/Alignment|Alignment]]).&lt;br /&gt;
&lt;br /&gt;
=== Difficulty ===&lt;br /&gt;
&lt;br /&gt;
Raid mobs&amp;#039; health and damage are multiplied by the &amp;#039;&amp;#039;&amp;#039;story difficulty&amp;#039;&amp;#039;&amp;#039; of the player who started the raid, using the Easy and Hard health and damage multipliers of the server (see [[Special:MyLanguage/Sagas|Sagas]] for the difficulties).&lt;br /&gt;
&lt;br /&gt;
{{Config|General Server Config|gameplay}}&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;code&amp;gt;/dmzraid&amp;lt;/code&amp;gt; subcommands require operator permission level 2.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| {{Command|/dmzraid start [type]}} || Starts a raid of that type at your position (default: &amp;lt;code&amp;gt;saiyan_assault&amp;lt;/code&amp;gt;). Fails if a raid is already running nearby.&lt;br /&gt;
|-&lt;br /&gt;
| {{Command|/dmzraid stop}} || Cancels the nearest raid within 128 blocks (no defeat penalty).&lt;br /&gt;
|-&lt;br /&gt;
| {{Command|/dmzraid info}} || Shows the nearest raid&amp;#039;s id, status, wave, participant count and centre.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;br /&gt;
&lt;br /&gt;
Raids are defined in JSON files under &amp;lt;code&amp;gt;config/dragonminez/raids/&amp;lt;/code&amp;gt;, so server owners can tune the shipped raids or add their own. Each raid is one file named after its id: &amp;lt;code&amp;gt;saiyan_assault.json&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;frieza_invasion.json&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;gomah_assault.json&amp;lt;/code&amp;gt; are generated with their defaults and version-updated like the other config files. Any other &amp;lt;code&amp;gt;.json&amp;lt;/code&amp;gt; file in the folder is loaded as an &amp;#039;&amp;#039;&amp;#039;extra raid&amp;#039;&amp;#039;&amp;#039; with the file name as its id; files whose name starts with &amp;lt;code&amp;gt;old_&amp;lt;/code&amp;gt; are ignored. Reload with &amp;lt;code&amp;gt;/dmzreload config&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{See also|Reloading and Updating Changes|How to JSON}}&lt;br /&gt;
&lt;br /&gt;
=== Top-level fields ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field !! Type !! Default !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;configVersion&amp;lt;/code&amp;gt; || String || — || Managed by DMZ.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;enabled&amp;lt;/code&amp;gt; || Boolean || &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; removes the raid.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;displayName&amp;lt;/code&amp;gt; || String || &amp;lt;code&amp;gt;raid.dragonminez.&amp;amp;lt;id&amp;amp;gt;&amp;lt;/code&amp;gt; || Translation key shown on the boss bar.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;activationRadius&amp;lt;/code&amp;gt; || Number || &amp;lt;code&amp;gt;48&amp;lt;/code&amp;gt; || No second raid can start within this distance of a running one; also the range used to credit a scout kill to the nearest player.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;leashDistance&amp;lt;/code&amp;gt; || Number || &amp;lt;code&amp;gt;80&amp;lt;/code&amp;gt; || How far participants can go from the raid centre before the 15-second countdown.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;interWaveDelaySeconds&amp;lt;/code&amp;gt; || Integer || &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt; || Pause between waves.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;music&amp;lt;/code&amp;gt; || Object || — || &amp;lt;code&amp;gt;preparation&amp;lt;/code&amp;gt; (sound event played during the omen) and &amp;lt;code&amp;gt;battle&amp;lt;/code&amp;gt; (played during the waves; default &amp;lt;code&amp;gt;dragonminez:raid_ost_1&amp;lt;/code&amp;gt;).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;trigger&amp;lt;/code&amp;gt; || Object || — || How the raid is started (see below). A raid without a trigger can only be started with &amp;lt;code&amp;gt;/dmzraid start&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;waves&amp;lt;/code&amp;gt; || List || — || The waves, in order. A raid with no waves is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;rewards&amp;lt;/code&amp;gt; || Object || — || &amp;lt;code&amp;gt;trainingPoints&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;effects&amp;lt;/code&amp;gt; (&amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;seconds&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;amplifier&amp;lt;/code&amp;gt;) and &amp;lt;code&amp;gt;items&amp;lt;/code&amp;gt; (&amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;count&amp;lt;/code&amp;gt;), given to every participant still fighting at the end.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;defeat&amp;lt;/code&amp;gt; || Object || — || &amp;lt;code&amp;gt;title&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;subtitle&amp;lt;/code&amp;gt; (translation keys) and &amp;lt;code&amp;gt;alignment&amp;lt;/code&amp;gt; (signed alignment change applied to every participant).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Trigger ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field !! Type !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;entityId&amp;lt;/code&amp;gt; || String || The scout: an entity id, or an entity tag with &amp;lt;code&amp;gt;#&amp;lt;/code&amp;gt; (for example &amp;lt;code&amp;gt;#dragonminez:frieza_soldiers&amp;lt;/code&amp;gt;).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dimension&amp;lt;/code&amp;gt; || String || Dimension the trigger works in.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;spawnChance&amp;lt;/code&amp;gt; || Number (0–1) || Chance that a &amp;#039;&amp;#039;&amp;#039;naturally spawned&amp;#039;&amp;#039;&amp;#039; mob matching &amp;lt;code&amp;gt;entityId&amp;lt;/code&amp;gt; in that dimension is marked as a raid scout. &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; in all shipped raids, which rely on their raid sites instead.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;supervillain&amp;lt;/code&amp;gt; || Boolean || Show the scout with the supervillain aura (default &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;preparationSeconds&amp;lt;/code&amp;gt; || Integer || Length of the omen (default &amp;lt;code&amp;gt;60&amp;lt;/code&amp;gt;).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;announceMessage&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;omenMessage&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;startMessage&amp;lt;/code&amp;gt; || String || Translation keys for the raid-site warning, the omen and the start of the raid.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;health&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;meleeDamage&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;kiDamage&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;aiTier&amp;lt;/code&amp;gt; || Number || Stats of the scout placed at a raid site.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The structure raid sites (Saiyan Crater, Namekian Ruins and Gomah Camp) are tied to the three shipped raids. An extra raid can use &amp;lt;code&amp;gt;spawnChance&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/dmzraid start&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Waves ===&lt;br /&gt;
&lt;br /&gt;
Each wave is &amp;lt;code&amp;gt;{ &amp;quot;spawns&amp;quot;: [ ... ] }&amp;lt;/code&amp;gt;, and each spawn entry describes one group:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field !! Type !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;entityId&amp;lt;/code&amp;gt; || String || Entity id, or &amp;lt;code&amp;gt;#tag&amp;lt;/code&amp;gt; to pick a random member of an entity tag for each mob.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;count&amp;lt;/code&amp;gt; || Integer || How many to spawn (default &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;health&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;meleeDamage&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;kiDamage&amp;lt;/code&amp;gt; || Number || Absolute stats, before the difficulty multiplier.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;aiTier&amp;lt;/code&amp;gt; || Integer || &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; Novice, &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; Smart, &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; Elite, &amp;lt;code&amp;gt;4&amp;lt;/code&amp;gt; Expert.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;textureVariant&amp;lt;/code&amp;gt; || Integer || Texture variant, for mobs that have several.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dormantUntilEscortDead&amp;lt;/code&amp;gt; || Boolean || Boss behaviour: the mob waits until the rest of the wave is dead.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;canTransform&amp;lt;/code&amp;gt; || Boolean || Whether the mob may transform (default &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;transformHealth&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;transformMeleeDamage&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;transformKiDamage&amp;lt;/code&amp;gt; || Number || Stats of the transformed form.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Example: the first two waves of Frieza&amp;#039;s Invasion.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;json&amp;quot;&amp;gt;&lt;br /&gt;
&amp;quot;waves&amp;quot;: [&lt;br /&gt;
  { &amp;quot;spawns&amp;quot;: [ { &amp;quot;entityId&amp;quot;: &amp;quot;#dragonminez:frieza_soldiers&amp;quot;, &amp;quot;count&amp;quot;: 5,  &amp;quot;health&amp;quot;: 100, &amp;quot;meleeDamage&amp;quot;: 15, &amp;quot;kiDamage&amp;quot;: 10, &amp;quot;aiTier&amp;quot;: 1 } ] },&lt;br /&gt;
  { &amp;quot;spawns&amp;quot;: [ { &amp;quot;entityId&amp;quot;: &amp;quot;#dragonminez:frieza_soldiers&amp;quot;, &amp;quot;count&amp;quot;: 10, &amp;quot;health&amp;quot;: 130, &amp;quot;meleeDamage&amp;quot;: 18, &amp;quot;kiDamage&amp;quot;: 12, &amp;quot;aiTier&amp;quot;: 1 } ] }&lt;br /&gt;
]&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Challenges}}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
</feed>