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	<id>https://wiki.dragonminez.com/index.php?action=history&amp;feed=atom&amp;title=Scouters%2Fen</id>
	<title>Scouters/en - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.dragonminez.com/index.php?action=history&amp;feed=atom&amp;title=Scouters%2Fen"/>
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	<updated>2026-10-25T17:03:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.dragonminez.com/index.php?title=Scouters/en&amp;diff=38330&amp;oldid=prev</id>
		<title>FuzzyBot: Updating to match new version of source page</title>
		<link rel="alternate" type="text/html" href="https://wiki.dragonminez.com/index.php?title=Scouters/en&amp;diff=38330&amp;oldid=prev"/>
		<updated>2026-10-22T01:01:36Z</updated>

		<summary type="html">&lt;p&gt;Updating to match new version of source page&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:01, 22 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Wear the scouter in the &amp;#039;&amp;#039;&amp;#039;Head Tech&amp;#039;&amp;#039;&amp;#039; Curios slot. It also works in the cosmetic slot.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Wear the scouter in the &amp;#039;&amp;#039;&amp;#039;Head Tech&amp;#039;&amp;#039;&amp;#039; Curios slot. It also works in the cosmetic slot.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* It reads the Battle Power of the entity you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;look &lt;/del&gt;at within &#039;&#039;&#039;20 blocks&#039;&#039;&#039; and points towards the strongest entity &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nearby&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* It reads the Battle Power of the entity you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aim &lt;/ins&gt;at within &#039;&#039;&#039;20 blocks&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an arrow &lt;/ins&gt;points towards the strongest entity &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;within &#039;&#039;&#039;50 blocks&#039;&#039;&#039;&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Press the [[Special:MyLanguage/Ki Sense|Ki Sense]] key ({{Key|F4}} by default) to toggle the readout (see [[Special:MyLanguage/Controls|Controls]]).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Press the [[Special:MyLanguage/Ki Sense|Ki Sense]] key ({{Key|F4}} by default) to toggle the readout (see [[Special:MyLanguage/Controls|Controls]]).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The readout is a HUD element you can move and mirror in the HUD editor. It isn&#039;t available in the Compact HUD style (see [[Special:MyLanguage/HUD|HUD]]).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The scouter beeps when you switch it on or off, when a new strongest signal shows up and when it locks onto the entity you aim at.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The readout is a HUD element you can move and mirror in the HUD editor &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(it was re-centered in version 2.2)&lt;/ins&gt;. It isn&#039;t available in the Compact HUD style (see [[Special:MyLanguage/HUD|HUD]]).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Bulma&amp;#039;s upgrades ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Bulma&amp;#039;s upgrades ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The numbers only show once you complete &lt;/del&gt;Bulma&#039;s &#039;&#039;&#039;Scouter Calibration&#039;&#039;&#039; sidequest.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Bulma&#039;s &#039;&#039;&#039;Scouter Calibration&#039;&#039;&#039; sidequest &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shows enemies&#039; Battle Power in quest enemy previews. The scouter itself shows the numbers without it&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Her &amp;#039;&amp;#039;&amp;#039;Bio-Scan Module&amp;#039;&amp;#039;&amp;#039; sidequest adds extra information about the target.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Her &amp;#039;&amp;#039;&amp;#039;Bio-Scan Module&amp;#039;&amp;#039;&amp;#039; sidequest adds extra information about the target.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.dragonminez.com/index.php?title=Scouters/en&amp;diff=4155&amp;oldid=prev</id>
		<title>FuzzyBot: Updating to match new version of source page</title>
		<link rel="alternate" type="text/html" href="https://wiki.dragonminez.com/index.php?title=Scouters/en&amp;diff=4155&amp;oldid=prev"/>
		<updated>2026-10-13T05:21:02Z</updated>

		<summary type="html">&lt;p&gt;Updating to match new version of source page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Item&lt;br /&gt;
|quote=Read a fighter&amp;#039;s Battle Power at a glance.&lt;br /&gt;
|Type=Curio (Head Tech slot)&lt;br /&gt;
|Effect=Reads the Battle Power of the entity you look at&lt;br /&gt;
|Stack size=1&lt;br /&gt;
|Obtained=Crafting, Saiyan Assault raid (Green)&lt;br /&gt;
|Crafting=Radar&amp;#039;s Piece, Radar&amp;#039;s CPU (Earth), 2 stained glass panes and a Stone Button&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Scouters&amp;#039;&amp;#039;&amp;#039; are head-worn devices that read the &amp;#039;&amp;#039;&amp;#039;Battle Power&amp;#039;&amp;#039;&amp;#039; of the entity you look at and point towards the strongest entity nearby. There are four colors, &amp;#039;&amp;#039;&amp;#039;Red&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Blue&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Green&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Purple&amp;#039;&amp;#039;&amp;#039;, which work the same way.&lt;br /&gt;
&lt;br /&gt;
== Using a scouter ==&lt;br /&gt;
&lt;br /&gt;
* Wear the scouter in the &amp;#039;&amp;#039;&amp;#039;Head Tech&amp;#039;&amp;#039;&amp;#039; Curios slot. It also works in the cosmetic slot.&lt;br /&gt;
* It reads the Battle Power of the entity you look at within &amp;#039;&amp;#039;&amp;#039;20 blocks&amp;#039;&amp;#039;&amp;#039; and points towards the strongest entity nearby.&lt;br /&gt;
* Press the [[Special:MyLanguage/Ki Sense|Ki Sense]] key ({{Key|F4}} by default) to toggle the readout (see [[Special:MyLanguage/Controls|Controls]]).&lt;br /&gt;
* The readout is a HUD element you can move and mirror in the HUD editor. It isn&amp;#039;t available in the Compact HUD style (see [[Special:MyLanguage/HUD|HUD]]).&lt;br /&gt;
&lt;br /&gt;
=== Bulma&amp;#039;s upgrades ===&lt;br /&gt;
&lt;br /&gt;
* The numbers only show once you complete Bulma&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Scouter Calibration&amp;#039;&amp;#039;&amp;#039; sidequest.&lt;br /&gt;
* Her &amp;#039;&amp;#039;&amp;#039;Bio-Scan Module&amp;#039;&amp;#039;&amp;#039; sidequest adds extra information about the target.&lt;br /&gt;
&lt;br /&gt;
== Overloading ==&lt;br /&gt;
&lt;br /&gt;
Reading a Battle Power above &amp;#039;&amp;#039;&amp;#039;150,000,000&amp;#039;&amp;#039;&amp;#039; damages the scouter. After &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039; overloads it breaks.&lt;br /&gt;
&lt;br /&gt;
== Who a scouter can&amp;#039;t read ==&lt;br /&gt;
&lt;br /&gt;
* Players wearing the [[Special:MyLanguage/Anti-Ki Cloaking Device|Anti-Ki Cloaking Device]].&lt;br /&gt;
* [[Special:MyLanguage/Glind|Glind]] players, whose &amp;#039;&amp;#039;&amp;#039;Divine Ki&amp;#039;&amp;#039;&amp;#039; hides them unless the seeker is a Glind too, has unlocked a God Form, is in a God form or is under &amp;#039;&amp;#039;&amp;#039;Kami&amp;#039;s Blessing&amp;#039;&amp;#039;&amp;#039; (see [[Special:MyLanguage/Effects|Effects]]).&lt;br /&gt;
&lt;br /&gt;
== Getting a scouter ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Crafting table:&amp;#039;&amp;#039;&amp;#039; each color uses stained glass panes of that color (recipes below). See [[Special:MyLanguage/Dragon Radar#Radar parts|Dragon Radar]] for the parts.&lt;br /&gt;
* The [[Special:MyLanguage/Saiyan Assault|Saiyan Assault]] raid rewards a Green Scouter.&lt;br /&gt;
{{Recipe|red_scouter|blue_scouter|green_scouter|purple_scouter}}&lt;br /&gt;
The [[Special:MyLanguage/Capsule Corp Assistant|Capsule Corp Assistant]] asks for a Red Scouter in exchange for its map to Vegeta&amp;#039;s Pod.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Items}}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
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