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	<title>Translations:Contributing/53/en - Revision history</title>
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	<updated>2026-10-25T15:17:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dragonminez.com/index.php?title=Translations:Contributing/53/en&amp;diff=1869&amp;oldid=prev</id>
		<title>FuzzyBot: Importing a new version from external source</title>
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		<updated>2026-10-13T05:01:32Z</updated>

		<summary type="html">&lt;p&gt;Importing a new version from external source&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;# &amp;#039;&amp;#039;&amp;#039;Coding standards&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
#* Use descriptive variable and method names.&lt;br /&gt;
#* Format code consistently (indentation, spacing and so on).&lt;br /&gt;
#* Write comments for complex logic.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Documentation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
#* Update or add documentation for new or changed features.&lt;br /&gt;
#* Make sure this [[Special:MyLanguage/Main Page|wiki]] reflects major changes.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Testing&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
#* Test thoroughly across the relevant scenarios, including a dedicated server (&amp;lt;code&amp;gt;runServer&amp;lt;/code&amp;gt;) when your change touches client classes, networking or server logic.&lt;br /&gt;
#* Fix any linting or compilation issues before submitting your pull request.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Compatibility&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
#* Many systems read JSON that players, server owners and add-on authors edit (configs, quests, wishes, Dragon Ball packs). Don&amp;#039;t rename or remove config keys, JSON fields, NBT save keys or registry names without discussing it first: older worlds and configs must still load.&lt;br /&gt;
#* Network packets are identified by registration order: add new packets at the end of &amp;lt;code&amp;gt;NetworkHandler.register()&amp;lt;/code&amp;gt;, never in the middle.&lt;br /&gt;
#* Validate everything a client sends on the server; never trust the client for stats, unlocks, quests, wishes or progression.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Project docs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
#* &amp;lt;code&amp;gt;CLAUDE.md&amp;lt;/code&amp;gt; and the &amp;lt;code&amp;gt;AI/&amp;lt;/code&amp;gt; folder (&amp;lt;code&amp;gt;Agents.md&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Context.md&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Memory.md&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;QuestAddonAPI.md&amp;lt;/code&amp;gt;) describe the architecture, data systems, build and release automation in detail. They are written for AI coding assistants but are just as useful for human contributors: read &amp;lt;code&amp;gt;AI/Context.md&amp;lt;/code&amp;gt; before larger changes.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
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