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	<title>Translations:Reloading and Updating Changes/21/en - Revision history</title>
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	<updated>2026-10-26T00:24:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dragonminez.com/index.php?title=Translations:Reloading_and_Updating_Changes/21/en&amp;diff=9168&amp;oldid=prev</id>
		<title>FuzzyBot: Importing a new version from external source</title>
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		<updated>2026-10-13T05:58:06Z</updated>

		<summary type="html">&lt;p&gt;Importing a new version from external source&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;&amp;lt;code&amp;gt;general-user.json&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;hud_layout.json&amp;lt;/code&amp;gt;&amp;#039;&amp;#039;&amp;#039;: these are client files. Players change them from the in-game Configuration screen and the HUD editor; hand edits need a game restart.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Resource pack assets&amp;#039;&amp;#039;&amp;#039; (models, textures, animations under &amp;lt;code&amp;gt;assets/dragonminez/...&amp;lt;/code&amp;gt;). They need a client resource reload ({{Key|F3}} + {{Key|T}}), since they are loaded on the client, not from the server config.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Datapack reload listeners&amp;#039;&amp;#039;&amp;#039;: &amp;lt;code&amp;gt;spacepod/*.json&amp;lt;/code&amp;gt; (see [[Special:MyLanguage/Space Pod Destinations|Space Pod Destinations]]), &amp;lt;code&amp;gt;weapon_attributes/*.json&amp;lt;/code&amp;gt; (see [[Special:MyLanguage/Weapon Attributes|Weapon Attributes]]) and &amp;lt;code&amp;gt;rhythm_charts/*.json&amp;lt;/code&amp;gt;. These follow vanilla datapack rules: use the vanilla &amp;lt;code&amp;gt;/reload&amp;lt;/code&amp;gt; or restart the server.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;External Dragon Ball add-on packs&amp;#039;&amp;#039;&amp;#039; under &amp;lt;code&amp;gt;&amp;amp;lt;game dir&amp;amp;gt;/dragonballs/&amp;lt;/code&amp;gt;. They are re-read by the vanilla &amp;lt;code&amp;gt;/reload&amp;lt;/code&amp;gt; (ball sets, radars, dragons and the pack&amp;#039;s wishes). Run &amp;lt;code&amp;gt;/dmzreload wishes&amp;lt;/code&amp;gt; afterwards so the per-world wish files are merged on top of the reloaded pack wishes again.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Storage backend switch&amp;#039;&amp;#039;&amp;#039; (&amp;lt;code&amp;gt;NBT&amp;lt;/code&amp;gt; ↔ &amp;lt;code&amp;gt;JSON&amp;lt;/code&amp;gt; ↔ &amp;lt;code&amp;gt;DATABASE&amp;lt;/code&amp;gt;): &amp;lt;code&amp;gt;/dmzreload config&amp;lt;/code&amp;gt; saves the online players and restarts the storage backend with the new settings, but switching backends with players online is not something to do casually; prefer doing it with the server empty.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;New Java code or add-on jars&amp;#039;&amp;#039;&amp;#039;: these always require a restart.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
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