<?xml version="1.0"?>
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	<id>https://wiki.dragonminez.com/pt/wiki/Permissions?action=history&amp;feed=atom</id>
	<title>Permissions/pt - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.dragonminez.com/pt/wiki/Permissions?action=history&amp;feed=atom"/>
	<link rel="alternate" type="text/html" href="https://wiki.dragonminez.com/pt/wiki/Permissions?action=history"/>
	<updated>2026-10-25T18:16:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://wiki.dragonminez.com/pt/wiki/Permissions?diff=39878&amp;oldid=prev</id>
		<title>Shokkoh: Translation sync from dragonminez-wiki repository</title>
		<link rel="alternate" type="text/html" href="https://wiki.dragonminez.com/pt/wiki/Permissions?diff=39878&amp;oldid=prev"/>
		<updated>2026-10-22T01:24:48Z</updated>

		<summary type="html">&lt;p&gt;Translation sync from dragonminez-wiki repository&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:24, 22 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l60&quot;&gt;Line 60:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 60:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Nó !! Padrão !! Concede&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Nó !! Padrão !! Concede&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;dragonminez.admin&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span class=&quot;mw-translate-fuzzy&quot;&amp;gt;&lt;/del&gt;Todas as permissões do DMZ de uma vez. Também é necessário (ou o nível de operador 2) para &amp;lt;code&amp;gt;/dmzconfig&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/dmzrestoreupdate&amp;lt;/code&amp;gt; e &amp;lt;code&amp;gt;/dmzdebug&amp;lt;/code&amp;gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/span&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;dragonminez.admin&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Todas as permissões do DMZ de uma vez. Também é necessário (ou o nível de operador 2) para &amp;lt;code&amp;gt;/dmzconfig&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/dmzrestoreupdate&amp;lt;/code&amp;gt; e &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;para usar &lt;/ins&gt;&amp;lt;code&amp;gt;/dmzdebug&amp;lt;/code&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;em outro jogador&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l282&quot;&gt;Line 282:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 282:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;dragonminez.dmzclass.set.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Alterar a classe de outro jogador. || &amp;lt;code&amp;gt;ClassCommand&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;dragonminez.dmzclass.set.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Alterar a classe de outro jogador. || &amp;lt;code&amp;gt;ClassCommand&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;dragonminez.dmztrigger.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span lang=&quot;en&quot; dir=&quot;ltr&quot; class=&quot;mw-content-ltr&quot;&amp;gt;Trigger test forms&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;racial skills and states on yourself with &lt;/del&gt;&amp;lt;code&amp;gt;/dmztrigger&amp;lt;/code&amp;gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/span&amp;gt; &lt;/del&gt;|| &amp;lt;code&amp;gt;TriggerCommand&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;dragonminez.dmztrigger.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ativar formas&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;habilidades raciais e estados de teste em você mesmo com &lt;/ins&gt;&amp;lt;code&amp;gt;/dmztrigger&amp;lt;/code&amp;gt;. || &amp;lt;code&amp;gt;TriggerCommand&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;dragonminez.dmztrigger.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span lang=&quot;en&quot; dir=&quot;ltr&quot; class=&quot;mw-content-ltr&quot;&amp;gt;The same&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on another player&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/span&amp;gt; &lt;/del&gt;|| &amp;lt;code&amp;gt;TriggerCommand&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;dragonminez.dmztrigger.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;O mesmo&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;em outro jogador&lt;/ins&gt;. || &amp;lt;code&amp;gt;TriggerCommand&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;dragonminez.admin&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span class=&quot;mw-translate-fuzzy&quot;&amp;gt;&lt;/del&gt;Também é necessário (ou o nível de operador 2) para &amp;lt;code&amp;gt;/dmzconfig&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/dmzrestoreupdate&amp;lt;/code&amp;gt; e &amp;lt;code&amp;gt;/dmzdebug&amp;lt;/code&amp;gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/span&amp;gt; &lt;/del&gt;|| &amp;lt;code&amp;gt;ConfigCommand&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;RestoreCommand&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;DebugCommand&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;dragonminez.admin&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Também é necessário (ou o nível de operador 2) para &amp;lt;code&amp;gt;/dmzconfig&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/dmzrestoreupdate&amp;lt;/code&amp;gt; e &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;para usar &lt;/ins&gt;&amp;lt;code&amp;gt;/dmzdebug&amp;lt;/code&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;em outro jogador&lt;/ins&gt;. || &amp;lt;code&amp;gt;ConfigCommand&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;RestoreCommand&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;DebugCommand&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Shokkoh</name></author>
	</entry>
	<entry>
		<id>https://wiki.dragonminez.com/pt/wiki/Permissions?diff=37850&amp;oldid=prev</id>
		<title>FuzzyBot: Updating to match new version of source page</title>
		<link rel="alternate" type="text/html" href="https://wiki.dragonminez.com/pt/wiki/Permissions?diff=37850&amp;oldid=prev"/>
		<updated>2026-10-22T00:53:25Z</updated>

		<summary type="html">&lt;p&gt;Updating to match new version of source page&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:53, 22 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l60&quot;&gt;Line 60:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 60:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Nó !! Padrão !! Concede&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Nó !! Padrão !! Concede&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;dragonminez.admin&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Todas as permissões do DMZ de uma vez. Também é necessário (ou o nível de operador 2) para &amp;lt;code&amp;gt;/dmzconfig&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/dmzrestoreupdate&amp;lt;/code&amp;gt; e &amp;lt;code&amp;gt;/dmzdebug&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;dragonminez.admin&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span class=&quot;mw-translate-fuzzy&quot;&amp;gt;&lt;/ins&gt;Todas as permissões do DMZ de uma vez. Também é necessário (ou o nível de operador 2) para &amp;lt;code&amp;gt;/dmzconfig&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/dmzrestoreupdate&amp;lt;/code&amp;gt; e &amp;lt;code&amp;gt;/dmzdebug&amp;lt;/code&amp;gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/span&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l282&quot;&gt;Line 282:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 282:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;dragonminez.dmzclass.set.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Alterar a classe de outro jogador. || &amp;lt;code&amp;gt;ClassCommand&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;dragonminez.dmzclass.set.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Alterar a classe de outro jogador. || &amp;lt;code&amp;gt;ClassCommand&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;dragonminez.admin&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Também é necessário (ou o nível de operador 2) para &amp;lt;code&amp;gt;/dmzconfig&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/dmzrestoreupdate&amp;lt;/code&amp;gt; e &amp;lt;code&amp;gt;/dmzdebug&amp;lt;/code&amp;gt;. || &amp;lt;code&amp;gt;ConfigCommand&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;RestoreCommand&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;DebugCommand&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| &amp;lt;code&amp;gt;dragonminez.dmztrigger.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || &amp;lt;span lang=&quot;en&quot; dir=&quot;ltr&quot; class=&quot;mw-content-ltr&quot;&amp;gt;Trigger test forms, racial skills and states on yourself with &amp;lt;code&amp;gt;/dmztrigger&amp;lt;/code&amp;gt;.&amp;lt;/span&amp;gt; || &amp;lt;code&amp;gt;TriggerCommand&amp;lt;/code&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| &amp;lt;code&amp;gt;dragonminez.dmztrigger.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || &amp;lt;span lang=&quot;en&quot; dir=&quot;ltr&quot; class=&quot;mw-content-ltr&quot;&amp;gt;The same, on another player.&amp;lt;/span&amp;gt; || &amp;lt;code&amp;gt;TriggerCommand&amp;lt;/code&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;dragonminez.admin&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span class=&quot;mw-translate-fuzzy&quot;&amp;gt;&lt;/ins&gt;Também é necessário (ou o nível de operador 2) para &amp;lt;code&amp;gt;/dmzconfig&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/dmzrestoreupdate&amp;lt;/code&amp;gt; e &amp;lt;code&amp;gt;/dmzdebug&amp;lt;/code&amp;gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/span&amp;gt; &lt;/ins&gt;|| &amp;lt;code&amp;gt;ConfigCommand&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;RestoreCommand&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;DebugCommand&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.dragonminez.com/pt/wiki/Permissions?diff=37192&amp;oldid=prev</id>
		<title>Shokkoh: Translation sync from dragonminez-wiki repository</title>
		<link rel="alternate" type="text/html" href="https://wiki.dragonminez.com/pt/wiki/Permissions?diff=37192&amp;oldid=prev"/>
		<updated>2026-10-14T09:23:04Z</updated>

		<summary type="html">&lt;p&gt;Translation sync from dragonminez-wiki repository&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Cada nó de comando do DragonMineZ é registrado pela &amp;lt;code&amp;gt;PermissionAPI&amp;lt;/code&amp;gt; do Forge, então donos de servidores que usam um mod de permissões (LuckPerms, PermissionsEx e similares) podem conceder acesso detalhado em vez de depender do status geral de operador. Sem um mod de permissões, o DMZ recorre aos níveis de operador vanilla.&lt;br /&gt;
&lt;br /&gt;
Os nós são definidos em &amp;lt;code&amp;gt;DMZPermissions.java&amp;lt;/code&amp;gt;. Cada um é registrado no namespace &amp;lt;code&amp;gt;dragonminez&amp;lt;/code&amp;gt;, então o nome completo é &amp;lt;code&amp;gt;dragonminez.&amp;amp;lt;node&amp;amp;gt;&amp;lt;/code&amp;gt;, por exemplo &amp;lt;code&amp;gt;dragonminez.admin&amp;lt;/code&amp;gt; ou &amp;lt;code&amp;gt;dragonminez.dmzstats.set.self&amp;lt;/code&amp;gt;. Para saber o que cada comando faz, veja [[Special:MyLanguage/Commands|Comandos]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;How_a_permission_check_resolves&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Como uma verificação de permissão é resolvida ==&lt;br /&gt;
Em cada comando protegido por uma permissão do DMZ, a verificação passa se &amp;#039;&amp;#039;&amp;#039;qualquer&amp;#039;&amp;#039;&amp;#039; uma destas condições for verdadeira:&lt;br /&gt;
&lt;br /&gt;
# O jogador tem &amp;#039;&amp;#039;&amp;#039;o nó específico&amp;#039;&amp;#039;&amp;#039; daquela ação.&lt;br /&gt;
# O jogador tem &amp;#039;&amp;#039;&amp;#039;&amp;lt;code&amp;gt;dragonminez.admin&amp;lt;/code&amp;gt;&amp;#039;&amp;#039;&amp;#039;, que concede todas as permissões do DMZ de uma vez.&lt;br /&gt;
# O jogador é &amp;#039;&amp;#039;&amp;#039;operador vanilla de nível 2 ou superior&amp;#039;&amp;#039;&amp;#039; (&amp;lt;code&amp;gt;player.hasPermissions(2)&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
Comandos executados pelo &amp;#039;&amp;#039;&amp;#039;console do servidor ou por blocos de comando&amp;#039;&amp;#039;&amp;#039; (qualquer coisa que não seja um jogador) sempre passam nas verificações de permissão do DMZ.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
return PermissionAPI.getPermission(player, node) || PermissionAPI.getPermission(player, ADMIN) || player.hasPermissions(2);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Commands_gated_by_vanilla_operator_level&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Comandos protegidos pelo nível de operador vanilla ===&lt;br /&gt;
Alguns comandos não usam nós do DMZ: eles simplesmente exigem &amp;#039;&amp;#039;&amp;#039;operador de nível 2&amp;#039;&amp;#039;&amp;#039; e não são afetados por &amp;lt;code&amp;gt;dragonminez.admin&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Comando !! Observação&lt;br /&gt;
|-&lt;br /&gt;
| {{Command|/dmzraid}} || Todos os subcomandos (veja [[Special:MyLanguage/Raids|Incursões]]).&lt;br /&gt;
|-&lt;br /&gt;
| {{Command|/dmzworldboss}} || Todos os subcomandos &amp;#039;&amp;#039;&amp;#039;exceto &amp;lt;code&amp;gt;results&amp;lt;/code&amp;gt;&amp;#039;&amp;#039;&amp;#039;, que qualquer um pode usar (veja [[Special:MyLanguage/World Bosses|Chefes de mundo]]).&lt;br /&gt;
|-&lt;br /&gt;
| {{Command|/dmztournament}} || Todos os subcomandos (veja [[Special:MyLanguage/Tournaments|Torneios]]).&lt;br /&gt;
|-&lt;br /&gt;
| {{Command|/dmzquest questnpc}} || Os subcomandos que geram NPCs de missões (o resto do &amp;lt;code&amp;gt;/dmzquest&amp;lt;/code&amp;gt; usa nós).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/dmzracial reply accept|reject&amp;lt;/code&amp;gt; (responder a um pedido de assimilação namekuseijin) não precisa de nenhuma permissão.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Without_a_permissions_mod&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Sem um mod de permissões ==&lt;br /&gt;
Sem LuckPerms, PermissionsEx ou um mod parecido cuidando desses nós, cada nó usa seu valor padrão. Na prática, só operadores de nível 2 ou superior podem usar o que for protegido por um nó cujo padrão é &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;. Todos os outros recebem apenas o punhado de nós cujo padrão é &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; (veja as tabelas abaixo), que na maioria são &amp;quot;ver ou listar suas próprias coisas&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Granting_nodes_with_a_permissions_mod&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Conceder nós com um mod de permissões ==&lt;br /&gt;
Exemplo com a sintaxe do LuckPerms (adapte ao mod que você usa):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;text&amp;quot;&amp;gt;&lt;br /&gt;
/lp user &amp;lt;player&amp;gt; permission set dragonminez.dmzstats.set.self true&lt;br /&gt;
/lp group &amp;lt;group&amp;gt; permission set dragonminez.dmzquest.list.others true&lt;br /&gt;
/lp user &amp;lt;player&amp;gt; permission set dragonminez.admin true&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
O DMZ não traz um comando próprio para conceder ou revogar: o gerenciamento de nós fica inteiramente a cargo do seu mod de permissões.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Node_reference&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Referência de nós ==&lt;br /&gt;
Os nós têm &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; como padrão (só operadores e administradores), a menos que a tabela diga &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;. As linhas escritas como &amp;lt;code&amp;gt;….self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; são dois nós: um para usar o comando em você mesmo e outro para usá-lo em outros jogadores.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Admin&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Administrador ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Nó !! Padrão !! Concede&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.admin&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Todas as permissões do DMZ de uma vez. Também é necessário (ou o nível de operador 2) para &amp;lt;code&amp;gt;/dmzconfig&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/dmzrestoreupdate&amp;lt;/code&amp;gt; e &amp;lt;code&amp;gt;/dmzdebug&amp;lt;/code&amp;gt;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Stats&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Estatísticas ===&lt;br /&gt;
Nós de &amp;lt;code&amp;gt;StatsCommand&amp;lt;/code&amp;gt; (&amp;lt;code&amp;gt;/dmzstats&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Nó !! Padrão !! Concede&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzstats.set.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Definir suas próprias estatísticas.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzstats.set.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Definir as estatísticas de outro jogador.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzstats.add.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Somar ou subtrair das suas próprias estatísticas (&amp;lt;code&amp;gt;add&amp;lt;/code&amp;gt; e &amp;lt;code&amp;gt;remove&amp;lt;/code&amp;gt;).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzstats.add.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Somar ou subtrair das estatísticas de outro jogador.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzstats.info.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; || Ver suas próprias estatísticas.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzstats.info.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Ver as estatísticas de outro jogador.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzstats.reset.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Resetar ou redistribuir suas próprias estatísticas.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzstats.reset.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Resetar ou redistribuir as estatísticas de outro jogador.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Skills&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Habilidades ===&lt;br /&gt;
Nós de &amp;lt;code&amp;gt;SkillsCommand&amp;lt;/code&amp;gt; (&amp;lt;code&amp;gt;/dmzskill&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Nó !! Padrão !! Concede&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzskill.set.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Definir níveis de habilidades.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzskill.add.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Adicionar uma habilidade.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzskill.remove.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Remover uma habilidade.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzskill.list.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; || Listar suas próprias habilidades.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzskill.list.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Listar as habilidades de outro jogador.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Techniques&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Técnicas ===&lt;br /&gt;
Nós de &amp;lt;code&amp;gt;TechCommand&amp;lt;/code&amp;gt; (&amp;lt;code&amp;gt;/dmztech&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Nó !! Padrão !! Concede&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmztech.add.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Conceder uma técnica de ki.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmztech.remove.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Remover uma técnica de ki.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmztech.list.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; || Listar suas próprias técnicas.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmztech.list.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Listar as técnicas de outro jogador.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmztech.experience.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Alterar a experiência das técnicas.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Technique_cooldowns&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Recargas de técnicas ===&lt;br /&gt;
Nós de &amp;lt;code&amp;gt;CooldownsCommand&amp;lt;/code&amp;gt; (&amp;lt;code&amp;gt;/dmzcooldowns&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Nó !! Padrão !! Concede&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzcooldowns.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Alterar as recargas das suas próprias técnicas de ki e de golpe.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzcooldowns.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Alterar as recargas das técnicas de ki e de golpe de outro jogador.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Bonus_stats&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Estatísticas bônus ===&lt;br /&gt;
Nós de &amp;lt;code&amp;gt;BonusCommand&amp;lt;/code&amp;gt; (&amp;lt;code&amp;gt;/dmzbonus&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Nó !! Padrão !! Concede&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzbonus.add.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Adicionar estatísticas bônus.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzbonus.clear.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Remover ou limpar estatísticas bônus (&amp;lt;code&amp;gt;remove&amp;lt;/code&amp;gt; e &amp;lt;code&amp;gt;clear&amp;lt;/code&amp;gt;).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Effects&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Efeitos ===&lt;br /&gt;
Nós de &amp;lt;code&amp;gt;EffectsCommand&amp;lt;/code&amp;gt; (&amp;lt;code&amp;gt;/dmzeffect&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Nó !! Padrão !! Concede&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzeffect.give.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Dar um efeito de status.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzeffect.remove.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Remover um efeito de status.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzeffect.clear.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Limpar todos os efeitos.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzeffect.list.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; || Listar seus próprios efeitos.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzeffect.list.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Listar os efeitos de outro jogador.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Points&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Pontos ===&lt;br /&gt;
Nós de &amp;lt;code&amp;gt;PointsCommand&amp;lt;/code&amp;gt; (&amp;lt;code&amp;gt;/dmzpoints&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Nó !! Padrão !! Concede&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzpoints.set.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Definir pontos.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzpoints.add.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Adicionar pontos.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzpoints.remove.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Remover pontos.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzpoints.info.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; || Ver seus próprios pontos.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzpoints.info.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Ver os pontos de outro jogador.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Quests_and_sagas&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Missões e sagas ===&lt;br /&gt;
Nós de &amp;lt;code&amp;gt;StoryCommand&amp;lt;/code&amp;gt; (&amp;lt;code&amp;gt;/dmzquest&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Nó !! Padrão !! Concede&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzquest.list.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; || Listar seu próprio progresso de missões.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzquest.list.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Listar o progresso de missões de outro jogador.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzquest.info&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; || Ver os metadados de uma missão.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzquest.start.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Forçar o início de uma missão.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzquest.finish.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Forçar a conclusão de uma missão.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzquest.fail.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Forçar a falha de uma missão.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzquest.reset.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Resetar uma missão.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzquest.track.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; || Definir sua própria missão rastreada.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzquest.track.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Definir a missão rastreada de outro jogador.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzquest.startsaga.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Forçar o início de todas as missões de uma saga.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzquest.finishsaga.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Forçar a conclusão de todas as missões de uma saga.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzquest.resetsaga.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Resetar uma saga inteira.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzquest.difficulty.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Ver ou alterar sua própria dificuldade da história (&amp;lt;code&amp;gt;/dmzquest difficulty&amp;lt;/code&amp;gt;).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzquest.difficulty.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Alterar a dificuldade da história de outros jogadores.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Other_commands&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Outros comandos ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Nó !! Padrão !! Concede !! Classe do comando&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzlocate&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Localizar estruturas especiais. || &amp;lt;code&amp;gt;LocateCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzstructure&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Ler coordenadas locais de estruturas e os NPCs das estruturas (&amp;lt;code&amp;gt;/dmzstructure&amp;lt;/code&amp;gt;). || &amp;lt;code&amp;gt;StructureCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzdragonballs.status&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Ver onde cada conjunto de Esferas do Dragão está sendo rastreado (&amp;lt;code&amp;gt;/dmzdragonballs status&amp;lt;/code&amp;gt;). || &amp;lt;code&amp;gt;DragonBallsCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzdragonballs.regenerate&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Completar um conjunto de Esferas do Dragão até as cópias configuradas (&amp;lt;code&amp;gt;/dmzdragonballs regenerate&amp;lt;/code&amp;gt;). || &amp;lt;code&amp;gt;DragonBallsCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzrevive.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Reviver um jogador. || &amp;lt;code&amp;gt;ReviveCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzparty.use&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; || Convidar, aceitar e recusar convites, expulsar, desfazer e ligar ou desligar o PvP de grupo, com &amp;lt;code&amp;gt;/dmzparty&amp;lt;/code&amp;gt; ou a aba Grupo. Listar seu grupo (&amp;lt;code&amp;gt;/dmzparty&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/dmzparty list&amp;lt;/code&amp;gt;) e sair dele não precisam disso. || &amp;lt;code&amp;gt;PartyCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzmastery.set&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.add&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Definir ou adicionar domínio de transformação. || &amp;lt;code&amp;gt;MasteryCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmz.reload&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Executar &amp;lt;code&amp;gt;/dmzreload&amp;lt;/code&amp;gt; (veja [[Special:MyLanguage/Reloading and Updating Changes|Recarregar e atualizar mudanças]]). || &amp;lt;code&amp;gt;ReloadCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzform.set.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Definir uma forma. || &amp;lt;code&amp;gt;FormsCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzform.add.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Conceder uma forma. || &amp;lt;code&amp;gt;FormsCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzform.remove.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Remover uma forma. || &amp;lt;code&amp;gt;FormsCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzform.list.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; || Listar suas próprias formas. || &amp;lt;code&amp;gt;FormsCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzform.list.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Listar as formas de outro jogador. || &amp;lt;code&amp;gt;FormsCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzracial.reset.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Resetar as habilidades raciais. || &amp;lt;code&amp;gt;RacialSkillCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzweight.give&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Dar itens de treino com peso. || &amp;lt;code&amp;gt;WeightCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzalignment.set.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Definir a índole. || &amp;lt;code&amp;gt;AlignmentCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzalignment.add.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Adicionar índole. || &amp;lt;code&amp;gt;AlignmentCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzalignment.remove.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Remover índole. || &amp;lt;code&amp;gt;AlignmentCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzalignment.info.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; || Ver sua própria índole. || &amp;lt;code&amp;gt;AlignmentCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzalignment.info.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Ver a índole de outro jogador. || &amp;lt;code&amp;gt;AlignmentCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmztail.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; || Fazer crescer ou cortar sua própria cauda. || &amp;lt;code&amp;gt;TailCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmztail.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Fazer crescer ou cortar a cauda de outro jogador. || &amp;lt;code&amp;gt;TailCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzminigame.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Abrir ou aprender minijogos de treinamento para você com &amp;lt;code&amp;gt;/dmzminigame&amp;lt;/code&amp;gt;. || &amp;lt;code&amp;gt;MinigameCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzminigame.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Abrir ou ensinar minijogos de treinamento para outros jogadores. || &amp;lt;code&amp;gt;MinigameCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzhalo.self&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Ligar ou desligar uma auréola. || &amp;lt;code&amp;gt;HaloCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzhair.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; || Ressincronizar ou resetar seu próprio cabelo. || &amp;lt;code&amp;gt;HairCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzhair.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Ressincronizar ou resetar o cabelo de outro jogador. || &amp;lt;code&amp;gt;HairCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzclass.set.self&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Alterar sua própria classe. || &amp;lt;code&amp;gt;ClassCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.dmzclass.set.others&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Alterar a classe de outro jogador. || &amp;lt;code&amp;gt;ClassCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;dragonminez.admin&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Também é necessário (ou o nível de operador 2) para &amp;lt;code&amp;gt;/dmzconfig&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/dmzrestoreupdate&amp;lt;/code&amp;gt; e &amp;lt;code&amp;gt;/dmzdebug&amp;lt;/code&amp;gt;. || &amp;lt;code&amp;gt;ConfigCommand&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;RestoreCommand&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;DebugCommand&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Applying_changes&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Aplicar mudanças ==&lt;br /&gt;
Os nós são registrados quando o mod inicia e não precisam de um recarregamento como o da configuração: as mudanças de concessão e revogação valem assim que seu mod de permissões as aplica (o LuckPerms, por exemplo, aplica a maioria das mudanças na hora).&lt;br /&gt;
&lt;br /&gt;
{{Navbox Configuration}}&lt;/div&gt;</summary>
		<author><name>Shokkoh</name></author>
	</entry>
</feed>