All translations
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Found 3 translations.
| Name | Current message text |
|---|---|
| h English (en) | <code>potion</code> is a potion id (for example <code>minecraft:strong_healing</code>). <code>mobEffects</code> is a list of <code>{ "effect", "duration", "amplifier", "ambient", "visible", "showIcon" }</code> (duration in ticks, at least <code>1</code>). Set <code>itemId</code> to the matching vanilla item (<code>minecraft:potion</code>, <code>minecraft:splash_potion</code>, <code>minecraft:lingering_potion</code> or <code>minecraft:tipped_arrow</code>). |
| h español (es) | <code>potion</code> es un id de poción (por ejemplo <code>minecraft:strong_healing</code>). <code>mobEffects</code> es una lista de <code>{ "effect", "duration", "amplifier", "ambient", "visible", "showIcon" }</code> (duración en ticks, al menos <code>1</code>). Pon en <code>itemId</code> el objeto vanilla correspondiente (<code>minecraft:potion</code>, <code>minecraft:splash_potion</code>, <code>minecraft:lingering_potion</code> o <code>minecraft:tipped_arrow</code>). |
| h português (pt) | <code>potion</code> é um id de poção (por exemplo, <code>minecraft:strong_healing</code>). <code>mobEffects</code> é uma lista de <code>{ "effect", "duration", "amplifier", "ambient", "visible", "showIcon" }</code> (duração em ticks, pelo menos <code>1</code>). Defina <code>itemId</code> como o item vanilla correspondente (<code>minecraft:potion</code>, <code>minecraft:splash_potion</code>, <code>minecraft:lingering_potion</code> ou <code>minecraft:tipped_arrow</code>). |