Translations:Custom Models and Assets/28/en

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The number of body types offered in character customization is the number of consecutive <model_key>[_male|_female]_<n>_layer1.png files found, starting at 0. If the race has useVanillaSkin: true, body type 0 is the player's own Minecraft skin and your textures start at 1. A missing layer1 for a body type falls back to body type 0.