Translations:Custom Models and Assets/45/en

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Revision as of 06:05, 13 October 2026 by FuzzyBot (talk | contribs) (Importing a new version from external source)
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  1. Set customModel in the race or form config.
  2. Add geo/entity/races/<model_key>.geo.json (plus _male and _female variants if the race has gender).
  3. Add the body textures under textures/entity/races/<race_key>/ (and gender variants if needed).
  4. For layered races, add face textures for every eye, nose and mouth index you use.
  5. Reload resources and run /dmzreload. Sometimes you will need to restart the game.