Frost Demon

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Frost Demon
Frost Demon
A race of intergalactic conquerors: despite their fragile appearance, some of the deadliest creatures in the universe.
General
Type
Playable race
Racial skill
Prodigious Strength, Evolutionary Mastery, Hardened Body, Power Reserve
Forms
Evolution forms (Second Form, Third Form, Final Form, Full Power, Fifth Form), Artificial (legendary)
Stack forms
Gameplay
Strengths
More TP from every source, faster form mastery, resistance to techniques, a Ki reserve that powers their forms
Playstyle
Fast-growing transformer that evolves through its forms

Frost Demons are a race of intergalactic conquerors with immense power and boundless cruelty. Their ability to transform and increase their power makes them formidable enemies, and despite their fragile appearance they are some of the deadliest creatures in the universe. In DragonMineZ they earn more Training Points and form mastery than any other race, shrug off part of the damage of techniques, and store Ki in a Power Reserve that feeds their forms.

Overview and strengths

  • Faster growth. Prodigious Strength gives you 25% more TP from every source, and Evolutionary Mastery makes your forms gain 25% more mastery.
  • Tough body. Hardened Body reduces the damage you take from Ki and strike techniques.
  • Power Reserve. Fighting at low Power Release fills a Ki reserve that later lets a form run with no Ki upkeep and stronger bonuses.
  • Evolution floor. Once you reach your Final Form, running out of Ki or pressing Descend only drops you back to Final Form, not to base.

Racial skill

Configured in: General Server ConfigracialSkills.frostdemon
Part What it does
Prodigious Strength You gain 25% more TP from every source, stacking with other boosts such as the Hyperbolic Time Chamber.
Evolutionary Mastery Your forms gain 25% more mastery.
Hardened Body You take 12.5% less damage from Ki techniques and 5% less from strike techniques.
Power Reserve In base form or in your Second, Third or Final Form, with Power Release at 25% or less, you store Ki in a reserve of up to 50% of your max Ki (full in 30 seconds). When you are transformed at 100% Power Release, the reserve feeds your form for up to 10 seconds: no Ki upkeep and 15% stronger form bonuses.

All four parts work on their own. The Power Reserve has its own meter on the HUD.

Transformations

Main article: Transformations
Group Form Level TP cost Story requisite STR / SKP / PWR DEF Ki drain
Evolution forms Second Form 1 18,000 Classic Saga #46 1.75 1.425 —
Third Form 2 31,000 Saiyan Saga #12 2.25 1.9375 —
Final Form 3 52,000 Frieza Saga #10 2.85 2.3625 —
Full Power 4 83,000 Buu Saga #1 3.45 2.725 0.409
Fifth Form 5 117,000 Buu Saga #35 4.9 3.6875 0.62
Artificial (legendary) Mecha 1 — — 3.9 2.9375 —
Metal 2 — — 4.9 3.6625 —
Metal-Core 3 — — 5.7 4.0875 —

Level is the level of the form skill (Super Forms or Legendary Forms) that unlocks the form, and TP cost is the price of that level. Each form after the first of its group also needs 25% mastery on the previous one. One number in the STR / SKP / PWR column means the three stats share it. Multipliers are the defaults at 0% mastery and grow up to 1.5 times at 100% mastery. Ki drain is the base upkeep per tick ("—" means no Ki upkeep); see energy consumption.

  • The Second, Third and Final Forms have no Ki upkeep.
  • Mecha and the Metal forms have no Ki upkeep either. The Metal form files set a negative drain (−0.05 and −0.10), but DragonMineZ counts any negative drain as zero, so they don't restore Ki.
  • Full Power makes each attack cost 2.5 times as much stamina.
  • Fifth Form is the Frost Demon top tier: the strongest Frost Demon form, but Ultimate never copies it.
  • The Artificial group is the Frost Demon Legendary line. It can't be bought with TP by default: the Movies Saga grants its levels, and Mutants can borrow them (see Legendary forms).

Evolution floor

Once a Frost Demon reaches its Final Form or a higher form, the Descend key and running out of energy only drop it back to Final Form, not to base. To go lower, use Descend from the radial (X) menu.

Appearance

  • Hair: no. Frost Demons wear horns instead (head parts horns1 to horns5), picked on the Hair tab.
  • Gender: no.
  • Body types: 3 base body types, with body type 0 as the default. The race also has dedicated bodies for its later forms (such as the Final and Fifth Forms).
  • Size: the default model is smaller than other races (scale 0.7375).
  • Face: besides their own nose and mouth options, Frost Demons can pick the human ones, listed after their own.

Notes

  • A Glind of the opposite alignment deals 15% more damage to Frost Demons, instead of the usual 10% (see Light and Darkness).

Configuration

The four parts of the racial skill are tuned in the frostdemon section of racialSkills in general-server.json, including the TP multiplier (the RACIALSKILL TP boost) and the forms in which the reserve charges. The Super Forms TP ladder is in races/frostdemon/character.json, and each form's values are in its form file.