Translations:Custom Quests/134/es

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El campo opcional difficulty de una recompensa es un conjunto permitido de las dificultades en las que se otorga esa recompensa (alias: difficulties, difficultyType y minDifficulty). Acepta un array JSON (["NORMAL","HARD"]), un texto separado por comas o espacios ("NORMAL, HARD") o un solo valor ("HARD"). Los valores válidos son EASY, NORMAL y HARD. Si se omite o está vacío, la recompensa se otorga en todas las dificultades.