Translations:Implementation and Events/156/en
From DragonMineZ Wiki
There is no client-side "data synced" event. On the client, read the capability when you need it (for example while rendering) instead of trying to intercept DMZ packets.
There is no client-side "data synced" event. On the client, read the capability when you need it (for example while rendering) instead of trying to intercept DMZ packets.