Translations:Reloading and Updating Changes/17/en

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  • When a player joins, the server sends them every file under config/dragonminez except the client-only general-user.json and hud_layout.json, one compressed packet per file. While connected, the client uses the server's values for everything those files control (stats, forms, skills, combat values shown in the menus and so on).
  • /dmzreload config and /dmzconfig send the files again to everyone online.
  • The server sends the files as they are on disk. If you edit a file and don't reload, the server keeps running the old values while players who join afterwards receive your edited file. Always run /dmzreload config after editing.
  • On disconnect, the client drops the server's copy and goes back to its own local files.