Translations:Tournaments/76/en

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Each fighter has entityId (an entity id, or #tag to draw a random member of an entity tag; the fighter is shown with that entity's own name), health, meleeDamage, kiDamage, aiTier (1 Novice to 4 Expert), perRoundScaling (stats are multiplied by this value once per round already played) and halo (draws a halo on the fighter).