Bandit

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Bandit
Bandit
General
Type
Hostile, wild enemy
Dimension
Spawns
Savanna, forest and jungle biomes, and biomes with plains or savanna villages or woodland mansions
Behavior
Attacks on sight
Combat
Health
75
Damage
10
Rewards
Drops
1–2 Raw Beef (Steak if on fire)

Bandits are outlaws who roam the forests, savannas and jungles of Earth and attack anyone they meet. They are one of the first human enemies a new fighter runs into.

Spawning

Bandits spawn in savanna, forest and jungle biomes, and in biomes with plains or savanna villages or woodland mansions (spawn weight 12, groups of 1–2). They share this spawn table with the Sabertooth Tiger.

The Bandit is a wild enemy: it spawns under open sky, day or night, but never where light from torches and other blocks reaches, and it despawns when no player is around. See how wild enemies spawn.

Drops

  • 1–2 Raw Beef (+0–1 Looting); it drops cooked, as Steak, if the bandit dies while on fire.

In the story

In the Daima Saga, the quest Demon Bandits sends you after 10 Bandits on the Third Demon World of the Demon Realm.

Entity id dragonminez:bandit