Translations:General Server Config/479/en

From DragonMineZ Wiki

World boss health and damage aren't keys of this block: they follow the Hard difficulty multipliers. Each boss has its saga fight's Normal health × hardModeHPMultiplier × 4 and its Normal damage × hardModeDamageMultiplier (both in the difficulty multipliers of the gameplay section above). The values on the World Bosses pages use the defaults.