Translations:Training Points and Mastery/99/en

From DragonMineZ Wiki

Hit mastery only counts at 50% Power Release or more, and grows with the size of the hit: a hit up to 20% of the target's max health gives the base amount, rising to ×4 for a hit of 80% or more. Hits against some training targets (for example silverfish and target dummies) give no mastery. Training under extra gravity adds +0.25% hit mastery per point of bonus gravity.