Translations:Structures/87/en: Difference between revisions
From DragonMineZ Wiki
Importing a new version from external source |
Importing a new version from external source |
||
| Line 1: | Line 1: | ||
Unique structures that were added in an update (for example Fortuneteller Baba's Palace, the Tree of Might or the Big Gete Star) still show up in worlds created before it. If the spot DragonMineZ planned for them is already generated, the structure is placed there when a player loads that chunk. The Tree of Might and the Big Gete Star are too big to place at once, so they're filled in gradually (the tree visibly grows). Chunks where players have spent more than an hour are skipped, so bases are never overwritten. Saiyan Craters only appear in newly generated chunks. | Unique structures that were added in an update (for example Fortuneteller Baba's Palace, the Tree of Might or the Big Gete Star) still show up in worlds created before it. If the spot DragonMineZ planned for them is already generated, the structure is placed there when a player loads that chunk. The Tree of Might and the Big Gete Star are too big to place at once, so they're filled in gradually (the tree visibly grows). Chunks where players have spent more than an hour are skipped, so bases are never overwritten. Saiyan Craters and Red Ribbon bases only appear in newly generated chunks. | ||
Latest revision as of 00:55, 22 October 2026
Unique structures that were added in an update (for example Fortuneteller Baba's Palace, the Tree of Might or the Big Gete Star) still show up in worlds created before it. If the spot DragonMineZ planned for them is already generated, the structure is placed there when a player loads that chunk. The Tree of Might and the Big Gete Star are too big to place at once, so they're filled in gradually (the tree visibly grows). Chunks where players have spent more than an hour are skipped, so bases are never overwritten. Saiyan Craters and Red Ribbon bases only appear in newly generated chunks.