Translations:Tournaments/52/en: Difference between revisions
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Each tournament is one file in <code>config/dragonminez/tournaments/</code> named after its id (<code>baba.json</code>, <code>cell.json</code>, <code>otherworld.json</code>), generated with the defaults and version-updated like the other config files. Any other <code>.json</code> file in the folder is loaded too (files starting with <code>old_</code> are ignored), but only the | Each tournament is one file in <code>config/dragonminez/tournaments/</code> named after its id (<code>baba.json</code>, <code>cell.json</code>, <code>otherworld.json</code>, <code>budokai.json</code>), generated with the defaults and version-updated like the other config files. Any other <code>.json</code> file in the folder is loaded too (files starting with <code>old_</code> are ignored), but only the four shipped ids have a host NPC. Reload with <code>/dmzreload config</code>. | ||
Latest revision as of 00:57, 22 October 2026
Each tournament is one file in config/dragonminez/tournaments/ named after its id (baba.json, cell.json, otherworld.json, budokai.json), generated with the defaults and version-updated like the other config files. Any other .json file in the folder is loaded too (files starting with old_ are ignored), but only the four shipped ids have a host NPC. Reload with /dmzreload config.