Translations:Changelog/116/en: Difference between revisions

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Reworked beam clashes: a timing meter (PERFECT / GOOD / MISS), stat-based push, and the loser is left exhausted; firing beams destroy smaller ki attacks.
Reworked beam clashes: a timing meter (PERFECT / GOOD / MISS), stat-based push, and the winner's beam breaks through for its full damage while the loser is left exhausted; firing beams destroy smaller ki attacks, and laser and wave beams deal at least 75% of their damage on the first hit.

Latest revision as of 00:47, 22 October 2026

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Reworked beam clashes: a timing meter (PERFECT / GOOD / MISS), stat-based push, and the winner's beam breaks through for its full damage while the loser is left exhausted; firing beams destroy smaller ki attacks, and laser and wave beams deal at least 75% of their damage on the first hit.

Reworked beam clashes: a timing meter (PERFECT / GOOD / MISS), stat-based push, and the winner's beam breaks through for its full damage while the loser is left exhausted; firing beams destroy smaller ki attacks, and laser and wave beams deal at least 75% of their damage on the first hit.