Translations:Videl/9/en: Difference between revisions
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Her stats come from the tournament, not from the character: each contender draw has its own health, damage and AI tier. By default they range from 238,000 health, 9,900 melee damage and 8,840 ki damage (Smart AI) to 612,500 health, 25,800 melee damage and 23,460 ki damage (Elite AI) | Her stats come from the tournament, not from the character: each contender draw has its own health, damage and AI tier. By default they range from 147,000 health, 6,100 melee damage and 5,500 ki damage (Smart AI) to 392,000 health, 16,300 melee damage and 14,700 ki damage (Elite AI) in the World Martial Arts Tournament, and from 238,000 health, 9,900 melee damage and 8,840 ki damage (Smart AI) to 612,500 health, 25,800 melee damage and 23,460 ki damage (Elite AI) in the Otherworld Tournament. Contenders get 8% stronger for every round already played. Bouts end at knockout, so she isn't killed and drops nothing. | ||
Latest revision as of 01:02, 22 October 2026
Her stats come from the tournament, not from the character: each contender draw has its own health, damage and AI tier. By default they range from 147,000 health, 6,100 melee damage and 5,500 ki damage (Smart AI) to 392,000 health, 16,300 melee damage and 14,700 ki damage (Elite AI) in the World Martial Arts Tournament, and from 238,000 health, 9,900 melee damage and 8,840 ki damage (Smart AI) to 612,500 health, 25,800 melee damage and 23,460 ki damage (Elite AI) in the Otherworld Tournament. Contenders get 8% stronger for every round already played. Bouts end at knockout, so she isn't killed and drops nothing.