Translations:Alignment/67/en

From DragonMineZ Wiki
Revision as of 04:51, 13 October 2026 by FuzzyBot (talk | contribs) (Importing a new version from external source)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Besides the master rule above, each NPC can turn hostile or refuse to talk depending on your alignment. By default many of the story's NPCs turn hostile below 25 (Piccolo below 20), and some refuse to talk to you until your alignment is high enough. Server owners set these thresholds per NPC: see NPC Placement and Alignment.