Translations:Add-on Getting Started/36/en
From DragonMineZ Wiki
- Values reported by the client for anything related to progression. DMZ never trusts them either; read from the server-side capability instead.
- Changing
StatsDatafields directly outside of events or commands. Prefer reacting to or cancelling events over poking values, and prefer DMZ's existing commands when you need to change something DMZ owns. - Registering packets on DMZ's network channel. DMZ's packet ids depend on registration order; use your own channel.
- Depending on
com.dragonminez.mixinclasses or DMZ internals not mentioned above. These can change without notice between versions.