Translations:Developer Scope and Prerequisites/16/en

From DragonMineZ Wiki
  1. Run DMZ once so the config files are generated.
  2. Use config/dragonminez as the config root of your local development instances.
  3. Race configuration lives in config/dragonminez/races/<race_name>/ (character.json, stats.json and a forms/ folder). See Custom Races.
  4. Shared stack forms live in config/dragonminez/forms/. See Custom Forms.
  5. Entity attributes are configured in config/dragonminez/entities.json.
  6. General server settings are in config/dragonminez/general-server.json.
  7. General user (client) settings are in config/dragonminez/general-user.json.
  8. Combat, training, skills and ki techniques are configured in config/dragonminez/combat.json, config/dragonminez/training.json, config/dragonminez/skills.json and config/dragonminez/techniques.json.
  9. Raid and tournament definitions live in config/dragonminez/raids/ and config/dragonminez/tournaments/, one JSON file per raid or tournament; extra files you add are loaded too.
  10. The client-only HUD layout, written by the in-game HUD editor, is config/dragonminez/hud_layout.json.