Translations:Developer Scope and Prerequisites/16/en
From DragonMineZ Wiki
- Run DMZ once so the config files are generated.
- Use
config/dragonminezas the config root of your local development instances. - Race configuration lives in
config/dragonminez/races/<race_name>/(character.json,stats.jsonand aforms/folder). See Custom Races. - Shared stack forms live in
config/dragonminez/forms/. See Custom Forms. - Entity attributes are configured in
config/dragonminez/entities.json. - General server settings are in
config/dragonminez/general-server.json. - General user (client) settings are in
config/dragonminez/general-user.json. - Combat, training, skills and ki techniques are configured in
config/dragonminez/combat.json,config/dragonminez/training.json,config/dragonminez/skills.jsonandconfig/dragonminez/techniques.json. - Raid and tournament definitions live in
config/dragonminez/raids/andconfig/dragonminez/tournaments/, one JSON file per raid or tournament; extra files you add are loaded too. - The client-only HUD layout, written by the in-game HUD editor, is
config/dragonminez/hud_layout.json.