Effects/en: Difference between revisions
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| Ki Slow || <code>ki_slow</code> || −90% movement speed for a moment (1.5 seconds) after being hit by a ki attack (not by small ki blasts). | | Ki Slow || <code>ki_slow</code> || −90% movement speed for a moment (1.5 seconds) after being hit by a ki attack (not by small ki blasts). | ||
|- | |- | ||
| Candy || <code>candy</code> || The candy beam | | Candy || <code>candy</code> || The target is turned into candy and '''can't attack''' until the effect ends. The [[Special:MyLanguage/Evasion Techniques|Candy Beam]] technique candies its target for 3 seconds; the Majin Candy beam of Majin Buu, [[Special:MyLanguage/Evil Buu|Evil Buu]] and Majuub keeps it on while the beam hits, and a while after. | ||
|- | |- | ||
| K.O. || <code>knockout</code> || Shown while you are '''knocked down''' (see [[Special:MyLanguage/Combat#Knockdowns|Combat]]), with the time left before you get back up. Milk doesn't remove it; removing it with a command gets you back up at once. | | K.O. || <code>knockout</code> || Shown while you are '''knocked down''' (see [[Special:MyLanguage/Combat#Knockdowns|Combat]]), with the time left before you get back up. Milk doesn't remove it; removing it with a command gets you back up at once. | ||
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! Effect !! Id !! What it does | ! Effect !! Id !! What it does | ||
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| | | Hunted || <code>raid_wrath</code> || The preparation effect of every raid, formerly called ''Emperor's Wrath''. You get it after killing a raid scout or the commander of a Red Ribbon base, and when it runs out (60 seconds by default), a '''raid''' starts around you. Removing it (for example with milk) calls the raid off. See [[Special:MyLanguage/Raids|Raids]]. | ||
|} | |} | ||
Revision as of 01:17, 22 October 2026
DragonMineZ adds its own status effects. Some are gameplay effects you will notice: combat control, buffs, food and plant boosts, the Majin Mark and the Mutant. The rest are internal markers the mod uses to track transformations, charging, dashes and cooldowns.
Commands
Admins can give or remove DMZ's three long-term character effects, Might Fruit, Majin and Mutant, with /dmzeffect (-1 means permanent):
/dmzeffect give <mightfruit, majin or mutant> <seconds or -1> [targets]/dmzeffect remove <effect> [targets]/dmzeffect clear [targets]
/dmzeffect remove also accepts knockout, which removes the K.O. effect and gets a knocked-down player back up. Besides the effects, /dmzeffect clear also removes the God Ritual cooldown and the Ki Transfer effects, and ends a knockdown.
The other effects work with the vanilla /effect command, using their id with the dragonminez: prefix. See Commands.
Combat control
| Effect | Id | What it does |
|---|---|---|
| Stunned | stun |
You can't move or act. Applied when your guard is broken (3 seconds by default), to the loser of a beam clash or a strike clash, and by some techniques (for example the Bio-Android's Vital Drain). |
| Staggered | stagger |
−25% movement and attack speed. Applied for 3 seconds to an attacker whose hit you parry. |
| Ki Slow | ki_slow |
−90% movement speed for a moment (1.5 seconds) after being hit by a ki attack (not by small ki blasts). |
| Candy | candy |
The target is turned into candy and can't attack until the effect ends. The Candy Beam technique candies its target for 3 seconds; the Majin Candy beam of Majin Buu, Evil Buu and Majuub keeps it on while the beam hits, and a while after. |
| K.O. | knockout |
Shown while you are knocked down (see Combat), with the time left before you get back up. Milk doesn't remove it; removing it with a command gets you back up at once. |
Buffs
| Effect | Id | What it does |
|---|---|---|
| Might Fruit | mightfruit |
The power boost from eating a Fruit of the Tree of Might (×1.2 by default, for 1 minute). |
| TP Multiplier | tp_gain |
Boosts your Training Point gain (+25% per level; see Training Points and Mastery). |
| Mastery Multiplier | mastery_gain |
Boosts your form mastery gain (+25% per level). Also given by the Medi-Bug (Worm) (see Medi-Bugs). |
| Ki Regeneration | ki_regen |
Boosts ki regeneration (+25% per level). |
| Stamina Regeneration | stamina_regen |
Boosts stamina regeneration (+25% per level). |
| Medi-Bug Shell | medi_shell |
From eating a Medi-Bug (Rhino): you take 30% less damage for 45 seconds. |
| Kami's Blessing | kami_bless |
Given by Dende to good-aligned players: ×1.2 TP gain for 5 minutes, with a 30-minute cooldown. It also lets you sense Glind players. |
| Hero of the World | world_hero |
Given to every participant who survives a won raid: +25% TP gain for 10 minutes (see Raids). |
| Adrenaline | adrenaline |
Shown while a Human's Adrenaline is active (see Human). |
Plant buffs
Eating the farming plants gives a short boost (see Farming). A plant's buff can't be stacked.
| Effect | Id | What it does |
|---|---|---|
| Oozaru Root | oozaru_root |
+15 STR for 15 seconds. |
| Katchin Sprout | katchin_sprout |
+15 RES for 15 seconds. |
| Meteor Flower | meteor_flower |
+15 SKP for 15 seconds. |
| Aura Lily | aura_lily |
+15 PWR for 15 seconds. |
| Hermit's Fern | hermit_fern |
+15 VIT for 15 seconds. |
| Ki Regeneration (Kaioshin Fruit) | kaioshin_fruit |
Restores 10% of your max ki every second for 5 seconds. |
Raids
| Effect | Id | What it does |
|---|---|---|
| Hunted | raid_wrath |
The preparation effect of every raid, formerly called Emperor's Wrath. You get it after killing a raid scout or the commander of a Red Ribbon base, and when it runs out (60 seconds by default), a raid starts around you. Removing it (for example with milk) calls the raid off. See Raids. |
Ki Transfer and the God Ritual
| Effect | Id | What it does |
|---|---|---|
| Shared Ki | ki_transfer_boost |
Other players are giving you Ki with Ki Transfer: +5% STR, SKP, DEF and PWR per giver (up to +25%). Its level is the number of givers, and it lingers for a while after they stop. |
| Ki Exhaustion | ki_transfer_drain |
You have been giving Ki with Ki Transfer: −5% STR, SKP, DEF and PWR for every 3 seconds of giving (up to −25%). It lasts while you give, then 5 seconds for every 3 seconds you gave. |
| God Ritual CD | god_ritual_cd |
You can't take part in the Super Saiyan God Ritual: 30 minutes after a successful ritual (for the receiver, after Super Saiyan God ends), or 30 seconds after an interrupted one. |
Character effects
These two effects change your character for a long time and have their own pages.
| Effect | Id | What it does |
|---|---|---|
| Majin Mark | majin |
Babidi's mark: a permanent power boost (×1.3 by default) that also puts the Majin "M" on your character. |
| Mutant | mutant |
Marks you as one of the server's rare Mutants, with faster TP and mastery gain and a rage meter that powers up the Legendary forms. |
Internal markers
The mod uses these to track state and cooldowns; you normally won't interact with them directly:
transform, transformed, stack_transform, stack_transformed, kicharge, fly, fused, fusion_cd, saiyan_passive (Zenkai cooldown), bioandroid_passive (Vital Drain cooldown), bioandroid_explode_cd (Self-Destruct cooldown), majin_revive (Revive cooldown), dash_cd, doubledash_cd, teleport_cd, ki_blast_cd, poise_cd.