Cleric
From DragonMineZ Wiki
Cleric
The support caster: a huge energy pool and healing uptime.
General
Passive
Blessing
Playstyle
Healer and support; the fastest class to train
Stat scaling
Strength
0.5
Strike Power
0.5
Resistance
DEF 0.168, STM 2.6
Vitality
1.2
Ki Power
0.8
Energy
3.0
Cleric is the support caster among the classes. It has a huge Energy and Stamina scaling, a passive that shortens the cooldowns of its healing ki attacks, and it is the cheapest and fastest class to train.
Passive: Blessing
- Healing ki attacks get −20% cooldown.
- Healing ki attacks that also grant an ally a buff get −15% cooldown instead, but their buff lasts +25% longer.
See Ki Attacks for the healing techniques.
Starting stats and regeneration
- Starting stats: RES 5 · ENE 15
- Regeneration (per 5 seconds): health 0.5 (+0.015 per VIT) · Ki 12.0 (+0.24 per ENE) · stamina 16.0 (+0.045 per VIT, +0.06 per RES)
- TP gain ×1.25 and TP cost ×0.9: the cheapest and fastest class to train.
Stat scaling
The Cleric's standout scalings are Stamina (STM 2.6, the highest of all classes) and Energy (3.0). The VIT and DEF values grow on a curve as you invest more, up to 4 times the starting rate. Compare every class on the Classes page.
Configuration
Configured in: Custom Races
stats.jsonThe class id is cleric. Its passive values are cdPrimary (0.20), cdSecondary (0.15) and durationBonus (0.25), set per race in races/<race>/stats.json together with the starting stats, scalings, regeneration and the TP multipliers.