Evasion Techniques
Evasion techniques are utility moves that help you escape, reposition or turn a fight around: blinding flashes, afterimages, teleports, a healing nap and a roar that pushes everyone back. They activate as soon as you press the slot key and share a short lockout with each other.
How evasion techniques work
- Evasion techniques must be equipped in a technique slot, and need an empty main hand, the Ki Control skill and at least 5% Power Release.
- After using one, all your evasion techniques share a short lockout: the technique's duration + 3 seconds.
- They gain experience every time you use them. Spend it on duration (+2.5% per level, up to +50%) and cooldown upgrades. Sleep Recovery's duration is fixed, so it only has cooldown upgrades.
Evasion techniques taught by masters
| Technique | Taught by | TP cost | Cooldown (seconds) | Effect |
|---|---|---|---|---|
| Solar Flare | Krillin | 2,000 | 45 | A blinding flash: everyone within 20 blocks who can see you and is looking your way is blinded for 6–12 seconds. Blinded mobs lose their target. |
| Afterimage | Master Roshi, Krillin, Cell | 2,500 | 10 | With a locked-on target within 24 blocks, you blink around it and end up behind it; without one, you leave an afterimage behind and step a few blocks forward. Mobs targeting you within 16 blocks lose track of you. |
| Sleep Recovery | Majin Buu | 3,000 | 60 | A 7-second nap that heals 10% of your max health every second (up to 70%). You can't move, attack or use items while you sleep, and taking damage wakes you up. Only Majins can equip it. |
Sleep Recovery is a Majin technique: any race can learn it from Majin Buu, but only a Majin can equip it in a technique slot (see Techniques). Kid Buu and Majin Kuu also use it in the story: they take a 7-second nap that heals up to 60% of their max health.
Evasion techniques not taught by default
No master offers these in the default lists. Server owners can add Dimensional Warp to a master's list, and admins can grant either with /dmztech add.
| Technique | TP cost | Cooldown (seconds) | How to get it | Effect |
|---|---|---|---|---|
| Dimensional Warp | 12,000 | 4 | 20% drop from the Janemba world boss. | Teleports you behind your locked-on target within 64 blocks, or a few blocks forward without a target. |
| Rage Scream | — | 4 | Granted while in Great Ape (Oozaru) form. | A roar that repeatedly damages and pushes back everything around you for 3 seconds. |
World boss drop chances are the server defaults; see World Bosses.