Janemba

From DragonMineZ Wiki
Janemba
Janemba
Super Janemba
Janemba
Super Janemba
General
Lair
A ring of spikes at the very bottom of Hell
How to find
About 1,000 blocks from the centre of the Otherworld; the Hell Ogre next to King Yemma tells you where
Boss key
janemba
Respawn
1 hour after defeat
Combat
Health
8,064,000
8,820,000
Transforms into
Super Janemba
Transformed health
8,820,000
Minions
Mini Janembas
Signature moves
Mini Janemba swarm, leaping stomp, Mouth Blast, dimensional cuts
Rewards
Reward
×500 Attributes
Drops
Techniques
Dimensional Warp (20%)

Janemba is the world boss of the Otherworld. The giant demon sleeps in a ring of spikes at the very bottom of Hell, calls swarms of Mini Janembas to his side and turns into Super Janemba during the fight. Defeating him can teach you the Dimensional Warp technique.

Finding the lair

The lair lies at the very bottom of Hell, the rugged underworld below the Otherworld's clouds, about 1,000 blocks from the centre of the Otherworld. The Hell Ogre who stands next to King Yemma in the cloud realm tells you about Janemba, whether it is awake and, once the lair is known, where it is (see Hell Ogre).

The lair is prepared and Janemba spawns when a player comes within 128 blocks of it, and he wakes when a survival or adventure player comes within 32 blocks. After an operator resets the boss, the arena is rebuilt when a player gets close.

Watch the clock Staying in Hell for 8 to 14 minutes in a row sends a Mini Janemba stampede at you, and Red and Blue Ogres attack Evil-aligned players on sight.

The fight

Janemba

Janemba is a giant: hitting him counts once per swing, no matter how many of his body parts you touch.

  • Mini Janemba swarm. When his health drops to 80%, and again at 60%, Janemba calls a ring of 10 Mini Janembas around him. While they are alive he sits back and doesn't fight. When the last one falls he stays down, stunned, for 5 more seconds: the best moment to hit him hard.
  • Leaping stomp. When his target is within about 26 blocks, he leaps high into the air. A red circle with a 14-block radius marks the spot under his target, and he slams down on it, hurting and launching everyone inside.

Super Janemba

During the fight Janemba turns into Super Janemba, who starts with full health (8,820,000 for a single fighter). Any Mini Janembas still around vanish when he transforms.

  • He warps around the battlefield to dodge and reposition.
  • He fires a Mouth Blast at the spot marked by a red circle under his target.
  • From a distance, he rips the air with six dimensional cuts in a row aimed at his target.

If the fight resets, Super Janemba goes back to sleep in his first form.

Rewards

Every contributor with at least 7.5% of the points rolls these default rewards (see how world boss rewards work):

  • ×500 Attributes (guaranteed; the amount scales with your contribution): half as Attribute Points and half as Training Points, like quest rewards (see Stats and Attributes).
  • Dimension Sword (50%).
  • The Dimensional Warp technique (20%): an evasion technique that teleports you behind your locked-on target within 64 blocks, or a few blocks forward without a target. See Evasion Techniques.

In the story

The Movies Saga has its own fights against Janemba and Super Janemba in the Otherworld, after Buu Saga quest 34. The Super Janemba quest rewards a Dimension Sword, and on Hard difficulty Super Janemba fights on the Expert AI tier there too.